This page details how to use the Plasma Pistol in Halo Infinite Multiplayer. Includes a basic stats overview and strengths & weaknesses of the weapon.
How to Use the Plasma Pistol
Basic Stats Overview
|~25-30 regular shots/1 Full Charge
The Plasma Pistol returns to Halo Infinite, but with a massive change. It can no longer be used to deactivate enemy vehicles as that role has been given to shock type weapons, such as the Shock Rifle. Unlike the Mangler the Plasma Pistol is strong at taking down shields, but it’s downside is its main damage output. You’ll want to combine it with an assault or tactical rifle, so you can finish the enemy off with a clean headshot. This Weapon is best used as a support weapon, so you stay behind your teammate and perform an overcharged shot on the enemy to strip their shield which will allow them to easily get the kill.
Strengths of the Plasma Pistol
The primary strength of the Plasma Pistol is that if you fully charge it by holding down RT until the white circle in the center of your screen is filled will unleash a Plasma Ball towards your enemy that instantly strips their shields. If assisted with other weapons or teammates then you can deal with it relatively quickly. You’ll also find that this weapon is good close to medium range but struggles at cross map gunfights.
Weaknesses of the Plasma Pistol
Although the Plasma Pistol is strong at stripping enemies shields, it doesn’t produce high damage, so unless you’re fighting alongside a member of your team or using a strong primary weapon, such as the BR75 - Precision Rifle to finish off your kills, then you’ll find yourself struggling to outshoot your opponent. Additionally, the Plasma Pistol will overheat if you continuously fire it which will leave you open to attack when it cools down. We wouldn’t recommend relying on it as a primary weapon, as in most scenarios you’ll find yourself struggling to out shoot enemies using weapons like the MA40 AR - Assault Rifle, BR75 - Precision Rifle and so on.