This page details how to use the S7 Sniper Rifle in Halo Infinite Multiplayer. Includes a basic stats overview and strengths & weaknesses of the weapon.
How to Use the S7 Sniper Rifle
Basic Stats Overview
|Sniper Rifle||4||Regular Bullets||2x||N/A|
The S7 Sniper Rifle is an extremely powerful weapon which can kill most opponents in just one hit with a headshot, and two hits with an initial body shot. It has two scope capacities and a small magazine size of 4. The S7 can also be used without the scope, so it can be effective in short range combat so long as your aim is on point. However, the small magazine size means that you’ll need to have a decent side arm ready for short range combat once you’re out of bullets.
Strengths of the S7 Sniper Rifle
The main advantage that the S7 provides is the ability to kill an enemy in one hit from a distance. Although you can kill enemies in one hit with some melee weapons such as the Energy Sword and Gravity Hammer, both of these will leave you more exposed and vulnerable to being killed before you reach within melee range of an opponent. The S7 on the other hand allows you to find a position of cover on a map, where you can hide behind features such as rocks or building structures, and then briefly pop out to take out the enemy in one or two hits. If you know how to aim and position yourself well, this can make you a devastating force to contend with for any team, and they’ll have trouble reaching you before you run out of ammunition. There’s arguably no better weapon than the S7 for holding down a position and keeping the enemy at bay.
Weaknesses of the S7 Sniper Rifle
The weaknesses of the S7 Sniper Rifle are encountered primarily in close range combat, where you’ll have only 4 shots to deal with potentially numerous enemies coming at you from different directions. Given that you need to be accurate to make each shot count, the chaos of an attack at close range can make it difficult to aim steadily. A weapon with a higher magazine count such as the MA40 AR - Assault Rifle, or one which requires less precise aim in close combat such as the CQS48 Bulldog - Shotgun can be much more forgiving to the odd missed shot. With that said, as noted above: if your aim and movement skills are good, the S7 can still be effective at short range, especially since there’s still an aim reticle that you can rely on when unscoped, which isn’t always the case with snipers in FPS games. Aside from this, the only thing you should be aware of when using the S7 is that the enemy will be alerted to your position by the presence of a bright light when you’re scoped in, so you shouldn’t stay scoped in the same position for too long.
The S7 Sniper Rifle is extremely effective at taking out enemies quickly, from various ranges thanks to its two scopes: