This page details how to use the Gravity Hammer melee weapon in Halo Infinite Multiplayer. Includes a basic stats overview and strengths & weaknesses of the weapon.
How to Use the Gravity Hammer
Basic Stats Overview
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The Gravity Hammer is an extremely powerful melee weapon which inflicts massive damage on both single targets and multiple targets with its large AoE (area of effect) damage. The AoE damage occurs so long as the Gravity Hammer has some battery power. You start at 100% and each hit costs 10% of that power. In Ranked Arena games, once the battery has depleted once you can’t regenerate it again until you find a new Gravity Hammer. However, you can still use the hammer with its alternative attacks, which essentially consist of the same damage profile, but mostly for single targets, so you’ll need to be more precise with your strikes.
Strengths of the Gravity Hammer
The most obvious strength of the Gravity Hammer is its massive damage output combined with its AoE damage capabilities. If you strike a direct hit on almost any enemy, they will die instantly from that one strike. An opponent with the Overshield can be killed in two strikes. For anyone else who isn’t hit directly, but is instead hit by the AoE damage, they will usually take two hits to kill, depending on the distance from the original strike impact. In any case, if an enemy is within the damage radius of the AoE, it will almost always strip them of their shields if it doesn’t kill them first, leaving them vulnerable to a headshot with any weapon. The Gravity Hammer is therefore effective in almost any combat situation so long as you can get within melee range without being killed first. It’s great for solo play if you can avoid incoming fire, but it’s also great as a support weapon to weaken groups of enemies, so that your allies can finish them off in just a few shots once the shields are stripped.
Weaknesses of the Gravity Hammer
The main weakness of the Gravity Hammer is that it leaves anyone who wields it extremely vulnerable to incoming fire, especially from a distance. If your opponent is effective with both movement and aim, they will usually have the advantage and be able to take you out before you reach them. You can avoid this is by running towards enemies while firing with a gun and using map features for cover, then switching to the Gravity Hammer towards the end of a fight or whenever you get within melee range. Another method to avoid incoming fire as you close in on a target(s) is use of the Grappleshot power item. You can use this to latch onto specific surfaces or even the enemy themselves, then quickly draw in on them and use the hammer before they have time to react. However, even when you’re close to an enemy there is still a considerable wait between the moment that you execute a strike, and the moment it lands. This can be tricky to get the hang of, but once you do you should be able to time your attacks just right.
You can use the Gravity Hammer to hit enemies who are running around corners if you time the strike right: