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Super Mario 3D World + Bowser's Fury

World 6-3: Hands-on Hall

By
Jarrod Garripoli

On the Wii U version of the game, you will be using the Gamepad extensively in this level. However, in the Switch version, you can either use the touchscreen in handheld mode, or the cursor that appears whenever you press L or R. This is a Japanese themed level, which has a lot of sliding doors, with those requiring the above to open them. At the beginning of the level, touch the sliding door and jump into the pipe. Defeat the Goombas and hit the ?-Block at the end of the path to find a power-up (Boomerang Flower). Move the sliding doors and walk behind the wall, around to a Goomba, under the stairs, that guards a Super Mushroom in an invisible ?-Block.

Return and head up the steps, only to have them turn into a “slide” and trigger a Spike to toss spiked rollers at you. Quickly ascend and take this guy out. then check the back wall on the left side to reveal another hidden ?-Block that has a power-up. Continue left, ignoring the first door (only has coins behind it) and opening the second set of sliding doors. Behind them will be two P-Switches, with the right one revealing another hidden section that has two Goombas. Defeating these Goombas will have them leave behind a Goomba Mask.

(1 of 2) Enter the empty room to find a hidden area with the first Green Star

Enter the empty room to find a hidden area with the first Green Star (left), Use a Propeller Box to collect the second Green Star without losing a life (right)

Putting one of these on will not only make it so Goombas/Galoombas ignore you, but it will prevent you from using any power-ups. Hit the other P-Switch to cause some stairs to come down, then head up them and hit the gong to cause some coins to fall. As you continue right, open the doors to a seemingly empty room, but stepping into the room will make the walls open up, revealing Green Star #1. You can grab a clock pick-up further right, with a Coin Coffer hiding to the right of the clock. Open the doors at the end of the hall to find a Warp Box to the next area.

Touch the Checkpoint Flag, then get to work collecting the five Key Coins in this area. Before doing that, though, cross over to the right side to find a bunch of ?-Blocks, which are Propeller Boxes. Don one of them, then jump into the pit into the middle to grab Green Star #2, before flying back up to safety. Key Coin #1 will be in a small alcove behind the two Thwomps on the second level. Key Coin #2 will be on the clouds right behind the first one. From the second one, journey a little to the left and jump to the next tier, where you will find Key Coin #3 floating above a pit. Continue to the right and grab Key Coin #4 on the cloud, then jump up to the final tier, with Key Coin #5 right there.

(1 of 3) Head towards the screen here to go outside

This will unlock the Warp Box, but make sure you have a Propeller Box before moving to the next area. Ignore the gongs here, as the first summons Goombas and the second just drops some coins. When you get to the Spikes, you can head towards where the rollers go to appear back outside. If you still have a Propeller Box, fly on top of the rooftops here to find a cloud platform, which will be housing the Stamp. Return inside with the Spikes and continue all the way right, ignore the Warp Box at the end. There will be another gong past it and if you hit it, then a Mystery Box appears. Defeat the Spike inside to get Green Star #3. The Warp Box in the main area will take you to the Goal Pole area.

Guide Information

  • Publisher
    Nintendo
  • Platforms
    Switch, Wii U
  • Genre
    Adventure, Platformer
  • Guide Release
    27 July 2014
  • Last Updated
    28 April 2021
    Version History
  • Guide Author
    Greg Boccia

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It’s a me Mario! Welcome to our guide for the latest (and perhaps greatest) iteration of Nintendo’s flagship franchise. Join Mario, Luigi, Princess Peach and Toad as they travel across 12 large worlds, take on a plethora of new and returning enemies, play around with an array of power-ups and take on some frustratingly difficult challenges alone or co-operatively with a friend or three. From start to end we have you covered!

Our Super Mario 3D World guide covers all the most important elements of the game including:

  • A complete walkthrough for every level in the game.
  • Walkthroughs to all Toad Missions, Mystery Houses and Bonus Levels.
  • Locations of all 380 Green Stars.
  • Locations of how to find and grab every Stamp in the game.

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