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Super Mario 3D World + Bowser's Fury

World Castle-3: Red-Hot Run

By
Jarrod Garripoli

You only have 100 seconds to finish this course and you’re likely going to die a few times, due to the fact there are Dash Panels throughout the whole level, meaning you can’t really control your character fully. To alleviate the loss of lives a little bit, there is a hidden Coin Box Hat in the back right corner at the start of the level. There will be two different ways to go near the beginning, although neither have anything special and will both converge back into the same path. The left one has some spiked rollers, while the right path consists of donut blocks. Since you don’t need to do anything on the right side, it’s good to go that way.

(1 of 2) Head down the right side in the first section to snag the first Green Star

Head down the right side in the first section to snag the first Green Star (left), The second Green Star is found by collecting the green coins here (right)

As soon as you converge into a single path, it will split again. You want to take the right path here, as you can time a jump over a gap and collect Green Star #1. Three clear pipes will be right after this and it doesn’t matter which one you take. Immediately after landing upon launching from the cannon, a Green Star Ring will be just ahead. Do the laps around the area here, collecting the coins, then grab Green Star #2. Although you can’t see it, there is actually a pipe in the center here, leading to a hidden room with some Goombas and a Super Star.

(1 of 2) The Stamp is on the left side in the section section

The Stamp is on the left side in the section section (left), Go up the middle near the end to find the second Green Star (right)

Continue past where you got the second star, jumping over some spikes and passing some grates on the floor. When you get to the next section with donut blocks, you want to stick to the left side, as you will see the Stamp hanging in the air. You’ll have to make some jumps over gaps in order to retrieve it, but with the speed boost, you should have no problem. As soon as you land from the Stamp, turn right and head down the middle. Hopefully, you don’t hit the rotating spiked rollers, but you will see Green Star #3 directly after the second one. Also, you will want to go down the middle here, too, since the pipe at the end will allow you to easily grab the top of the Goal Pole.

Guide Information

  • Publisher
    Nintendo
  • Platforms
    Switch, Wii U
  • Genre
    Adventure, Platformer
  • Guide Release
    27 July 2014
  • Last Updated
    28 April 2021
    Version History
  • Guide Author
    Greg Boccia

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It’s a me Mario! Welcome to our guide for the latest (and perhaps greatest) iteration of Nintendo’s flagship franchise. Join Mario, Luigi, Princess Peach and Toad as they travel across 12 large worlds, take on a plethora of new and returning enemies, play around with an array of power-ups and take on some frustratingly difficult challenges alone or co-operatively with a friend or three. From start to end we have you covered!

Our Super Mario 3D World guide covers all the most important elements of the game including:

  • A complete walkthrough for every level in the game.
  • Walkthroughs to all Toad Missions, Mystery Houses and Bonus Levels.
  • Locations of all 380 Green Stars.
  • Locations of how to find and grab every Stamp in the game.

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