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Super Mario 3D World
Strategy Guide

Author(s): Greg Boccia
Editor(s): Paul Williams
First Published: 27-07-2014 / 00:00 GMT
Last Updated: 01-11-2019 / 16:07 GMT
Version: 1.0 (????) 28-02-2020 / 15:36 GMT

Super Mario 3D World Guide

4 months ago · Guide Information

World Bowser

World Bowser-5: Deepwater Dungeon

In this level the water will rise and fall, sometimes the water just floats and you’ll need to swim with it to get where you want to go. Start by swimming up the path and into an alcove to the right where you can grab a Super Bell . At the left wall climb up to the Stamp then head back right, swimming up the water. At this point you need to scale the left wall since the water won’t take you high enough; in the hidden chamber is Green Star #1 .

Swim up and to the right past the spike blocks for a Stamp (left). Climb the wall when the water stops rising for the first Star (right).

Continue right to the Checkpoint Flag and a short stint with Plessie where you won’t gather any collectibles. Use the Cat Suit to climb up the back wall before continuing through so you can obtain Green Star #2 . Dash across the Donut Blocks then up to the Super Bell that’s in the ? Block . Head over to the water cubes that move up and down past the Spike Blocks. Don’t mess up or it’s certain doom. At the other end, ignore the pipe and climb up to a Cloud Cannon. Dash through this area to find Green Star #3 at the end then proceed to the Goal Pole.

Climb the wall on the far side of the doughnut block bridge for a Star (left). Use the Cloud Pipe (right) to enter a bonus area with a Star at the end.

Guide Information

  • Publisher
  • Platforms
    Wii U
  • Genre
    Adventure, Platformer
  • Guide Release
    27 July 2014
  • Last Updated
    1 November 2019
  • Guide Author
    Greg Boccia

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