Our next target is a Pulsework Champion in the Northern Highplain - a mob type that we have not seen in a while. If you look at the map you will see that the location for our target is not that far to the east - so loop back up the path and around the bluff and head for that Champion!
Once you arrive in the vicinity and see the Champion, dismount and start the fight! This fella does a fair bit of blocking and he can hit hard - so keeping an eye on your health bars is a given. Until you stagger it, fighting this thing feels a lot like a boss fight, but once it is staggered it goes down very fast, so just don’t let it kill you while you get it staggered, right? This fight pays off in 2,860 CP , a Mission Complete, and some Perfect Conductors .
Six people, from very different backgrounds, get thrown together in a series of tumultuous events. A Pulse fal’Cie (a demi-god) has been found in the seaside town of Bodhum, a place where the fates of everyone converge and the discovery sets in motion a chain of events that will change the world forever. An innocent fireworks display in the town soon turns nasty when government soldiers storm the peaceful celebration and commit everyone to the Purge (sending individuals “contaminated” by the Pulse fal’Cie into exile). This is where your story and legend begins. Can you fight fate?
Our guide covers everything you need to complete the game 100% including:
A complete walkthrough of all thirteen chapters.
All Cie’th stone marks and missions completed, with detailed strategies for every one.
Weapons and Shop lists and much more!
Coming Soon
A detailed guide on the optimum Crystarium paths for all characters as well as optional uses for them.
An upgrade guide for the most efficient way to level up your weapons to save you time and a lot of Gil.
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