Right at the bottom of the path, a fight has broken out between three Imps and a couple of Pulsework Knights. Kill the Imps first before they can summon the Ahriman then focus fire on the Knights. Dive off the edge down to the next path to continue.
Aim for a preemptive strike (left) to make the three-way battles much easier. Further ahead, a Behemoth blocks your escape (right).
Another Greater Behemoth prowls the path which you must defeat to proceed. Kill it and then jog forward through yet more doors into another familiar area.
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