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Final Fantasy XIII
Strategy Guide

First Published: 11-06-2015 / 00:00 GMT
Last Updated: 21-05-2020 / 18:24 GMT
Version: 1.00 (????) 29-05-2020 / 17:34 GMT

Final Fantasy XIII Guide

1 week ago · Guide Information

Chapter 10 - The Fifth Ark


More surprises await you in the next few rooms. Like the Synthrona, enemies lie in wait behind shutters at the sides of the room; the first battle has a quartet of Circuitrons for you to defeat. The room just ahead has a rather nasty battle against a Greater Behemoth and two Skata’nes and a Stikini. You will need all your defenses here and should focus on the Stikini first before removing the Skata’nes and the Behemoth.

It is hard to gain a preemptive strike here (left) because of the Stikini's vision. After the Berzerker ambush, collect the Electrodes (right).

Pass through the left-hand door when presented with a choice and you will be set upon by a Berserker as you head for the Treasure Sphere. Defeat it as normal then pick up the 3x Electrodes . Well, that wasn’t really worth it. Return to the previous room and take the northern path.

Through the door is a Save Station which you should use and afterwards, activate the elevator. Once again, enemies will drop from the sky; this time you must fight a Stikini and two Skata’nes.

Guide Information

  • Publisher
    Square Enix
  • Platforms
    Android, iOS, PC, PS3, 360
  • Genre
  • Guide Release
    11 June 2015
  • Last Updated
    21 May 2020
  • Guide Author

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