Having just finished fighting a Juggernaut we now learn that the target of this mission is… A Juggernaut. Right then, head back to the previous Cie’th Stone and teleport back to the Tower and head back towards it to the larger open area for the target.
You’ll essentially have to fight the Juggernaut twice for this mission: once to access the Cie’th stone (it’s guarded by a tough enemy similar to the mark), and once to actually complete the mission. The Juggernaut has heavy defenses and hits hard with fire attacks, so be sure to have a Synergist on hand to set up appropriate elemental protection. Fortunately, its stagger percentage is pretty low. Commando skills won’t work too well initially, so get your Ravagers in, stagger him, then Shift back in a melee attacker or two to go in for the launcher.
Six people, from very different backgrounds, get thrown together in a series of tumultuous events. A Pulse fal'Cie (a demi-god) has been found in the seaside town of Bodhum, a place where the fates of everyone converge and the discovery sets in motion a chain of events that will change the world forever. An innocent fireworks display in the town soon turns nasty when government soldiers storm the peaceful celebration and commit everyone to the Purge (sending individuals "contaminated" by the Pulse fal'Cie into exile). This is where your story and legend begins. Can you fight fate?
Our guide covers everything you need to complete the game 100% including:
A complete walkthrough of all thirteen chapters.
All Cie'th stone marks and missions completed, with detailed strategies for every one.
Weapons and Shop lists and much more!
Coming Soon
A detailed guide on the optimum Crystarium paths for all characters as well as optional uses for them.
An upgrade guide for the most efficient way to level up your weapons to save you time and a lot of Gil.