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Pathfinder: Kingmaker

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Nathan Garvin

Recruiting Dragn

To get this quest, you must claim the Southern Narlmarches (available via the Claim the Southern Narlmarches project after completing Troll Trouble) and found a village there, after which a dwarf named Dragn will petition you in your throne room, asking you to build him a workshop in recompense for using the roads his ancestors built. Agree to do so (a [Lawful Neutral] action), then visit your village in the Southern Narlmarches after building Dragn’s Armor Shop there.

Recovering Onslaught from Merchants

(1 of 5) Talk to Dragn in the Southern Narlmarches village to start the quest "Onslaught",

You should find Dragn there. Talk to him and he’ll tell you about his delinquent brother, who stole and sold off three pieces of heirloom armor to an equal number of merchants in the Stolen Lands. This will start the quest [Onslaught], which will task you with recovering these pieces of armor.

While not a difficult request to fulfill, it does require you to do a good bit of running about, as two of the armor pieces are on opposite ends of your kingdom, necessitating several days of travel time, at a minimum. Their locations are as follows:

Character Location Armor Piece Cost
Hassuf Capital - Main Square Onslaught Jamberts 100
Oleg Oleg’s Trading Post Onslaught Cuirass 500
Dumra Secluded Lodge Onslaught Gauntlets 100

Buy them all (setting you back 700 gold) then return to Dragn. The quest will pause after this, presumably as Dragn repairs the armor.

After crafting your first item, Dragn will inform you he's been robbed, and will beseech your aid.

Recovering Onslaught from Bandits

This quest will resume some time later, after Dragn finishes crafting his first item for you (see Dragn’s Artisan page for more details). What he crafts doesn’t matter, and the time it will take can vary, so you’ll have to be flexible when it comes to advancing this quest. Once the aforementioned conditions are met, Dragn will deliver his item and inform you that the armor you recovered for him has been stolen by bandits who have holed up at Thorn Ford. A popular spot for bandits, it seems.

(1 of 2) Talk to Dragn in your village in the Southern Narlmarches to learn details of this most recent theft,

Talk to Dragn in your village in the Southern Narlmarches to learn details of this most recent theft, (left), then head to Thorn Ford and confront Kergan. (right)

Thief at Thorn Ford

You doubtlessly visited Thorn Ford earlier in Chapter 1, so returning there now should be a trivial matter. From your capital, just follow the river northeast, then northwest until you’re just across the river from Thorn Ford. As its name implies, there’s a ford here, so you can just cross the river to reach your destination.

It’s not much trouble to reach your destination, and it’s even less to secure the object of your quest, as you’ll run into Dragn’s wayward brother Kergan (another time, MacLeod!) trying to pawn off his family relic as soon as you enter. Thankfully the deal falls through, after which Kergan will turn to deal with you, making all sorts of excuses for his failures, both economic, moral and fraternal.

Assuming you don’t outright attack [Chaotic Evil] you’ll eventually come to three options:

  • Pass a [Diplomacy 22] check ([Lawful Good]) and he’ll surrender the armor to you and himself to justice.
  • Pass an [Intimidate 18] check and he’ll hand over the armor.
  • Agree that Dragn is the root of Kergan’s problems, allowing him to keep the armor and botching the quest.

If you picked the [Lawful Good] option, everything will be tied up rather well; you’ll get the Incomplete Onslaught Armor pieces, Kergan will submit to justice and hint at future reconciliation with Dragn. On the other hand if you just [Intimidate] the stolen armor from Kergan you’ll get three more options:

  • [Lawful Neutral]: Consigns Kergan to prison with the implication that he’s being set on the path of reformation.
  • [Chaotic Neutral]: Promises to keep Kergan’s theft secret from Dragn and banishes from your lands.
  • [Neutral Evil]: Attacks Kergan

Furthermore, if you side with Kergan against his brother you’ll get the same three options should you talk to Kergan again, albeit at the cost of botching the quest. You can actually get the Incomplete Onslaught Armor from Kergan this way and give them to Dragn, apparently completing the quest… but this won’t remove that red X from your journal. Honestly, you might as well play it safe and pick one of the other routes available to you to ensure the quest completes successfully.

As for fighting Kergan, he’s a pushover, and the best loot you’ll get from him is a Masterwork Longsword. Not really worth the trouble.

Onslaught Returned… Again

Return to Dragn in your village in the Southern Narlmarches and pick the option “I’m returning the armor to you. You may finish your work.” to finally complete this quest. You can also complicate matters by saying “Kergan told me your family didn’t treat him very well.” to prompt Dragn to defend himself, leading to two alignment choices. If you pick [Chaotic Good] you’ll botch the quest, while the [Lawful Neutral] option will have no greater impact than shifting your alignment slightly.

780 XP


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Guide Information

  • Publisher
    Deep Silver
  • Platforms,
    Linux, Mac, PC
  • Genre
  • Guide Release
    29 January 2020
  • Last Updated
    21 April 2022
    Version History
  • Guide Author
    Nathan Garvin

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At the mansion of the Swordlord Jamandi Aldori, adventurers have gathered, lured by the promise of dominion should one of them conquer the nearby Stolen Lands and oust its current overlord - the Stag Lord. You are one such adventurer, and Jamandi’s offer isn’t just a benevolent call-to-arms to make the Stolen Lands safe for normal folk, there’s political angles to its conquest, and the ultimate allegience of its new ruler. More than that, however, a sinister, primordial force has her own interests in the Stolen Lands, and a desire to see new rulers rise… and fall. The Pathfinder: Kingmaker guide includes a full walkthrough of the game’s main campaign, including various side quests, companion quests and strategies.

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