The areas we suggest you explore during this expedition are as follows, in order of exploration:

Area Notable Encounters/Loot
Old Oak Light Crossbow +1, Belt of Giant Strength +2
Tuskgutter’s Lair Prove Your Worth quest
Tranquil Riverbend Ring of Protection +1, Cloak of Resistance +1, Flaming Nunchaku +1, Ring of Protection +1, Cloak of Resistance +1, Ring of Protection +1, Cloak of Resistance +1, Greatclub +2, Amulet of Natural Armor +2
Glade in the Wilderness Scythe +1
Old Mesa Breastplate +1
Trail in the Hills Composite Shortbow +1
Ratnook Hill Shock Shortsword +1, Padded Armor +1, Belt of Incredible Dexterity +2, Kukri +1, Keen Kukri +1, Leather Armor +2, Bombardier’s Vest, Headband of Vast Intelligence +2

It’s worth noting that two of the areas you can also potentially discover - Ratnook Hill and the Tranquil Riverbend - might be somewhat difficult for some parties in Chapter 1 (significant min-maxing and knowledge of the game system may be required to win at this point in time). Peruse them if you’re curious to see how you stack up.

As usual, many of these areas can be discovered randomly, and there’s no guarantee you’ll discover them when following the given directions. If that’s the case, you’ve no choice but to skip them, level up, and try again. Save regularly on the world map to avoid wasting time futilely traveling to areas that may not be discovered. If you can’t be bothered with this expedition and want to try your luck with the Stag Lord, skip ahead to the Stag Lord’s Fort section.

Guide Information

  • Publisher
    Deep Silver
  • Platforms
    Linux, Mac, PC
  • Genre
    RPG
  • Guide Release
    29 January 2020
  • Last Updated
    24 October 2020
    Version History
  • Guide Author
    Nathan Garvin

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At the mansion of the Swordlord Jamandi Aldori, adventurers have gathered, lured by the promise of dominion should one of them conquer the nearby Stolen Lands and oust its current overlord - the Stag Lord. You are one such adventurer, and Jamandi’s offer isn’t just a benevolent call-to-arms to make the Stolen Lands safe for normal folk, there’s political angles to its conquest, and the ultimate allegience of its new ruler. More than that, however, a sinister, primordial force has her own interests in the Stolen Lands, and a desire to see new rulers rise… and fall. The Pathfinder: Kingmaker guide includes a full walkthrough of the game’s main campaign, including various side quests, companion quests and strategies.

Inside the guide:

  • Walkthough for the main campaign
  • Coverage of various locations, side quests and companion quests
  • Companion information
  • Racial information
  • Advanced Gameplay/Rules information
  • Information on kingdom development

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