A common resident with no redeeming qualities to speak of, beyond the ability to grip a lance. As soon as one reaches Level 10 or 15 (for Underdog), use a Second Seal and watch their stats and battle potential immediately soar.
- Weapons: Lance
- Class Type: Special (Male only)
- Movement: 5
- Pair Up Effects: Skill + 3, Luck + 3
- Skills: Aptitude (Level 1), Underdog (Level 15)