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Dragon Age: Inquisition

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Humanoid

By
Claire Farnworth
&
Scott Peers

Archer

Archers can deal some heavy damage from range over time so it’s usually best to attack them first. Bring them into melee combat and they become ineffective and fall easily.

Info Description
Location: All
Level Range: 4-30
Health Modifer: 0.75
Armor: Low
Resistances: None
Vulnerabilities: None
Immunities: None

Bruiser

Bruisers use Guard and have a large two-handed weapon. You’ll need to time your defense against this foe and use Shield Bash (or similar abilities) to break down the Guard quickly and focus on the Bruisers massive Health.

Info Description
Location All
Level Range 8-30
Health Modifer 1.75
Armor Very High
Resistances: None
Vulnerabilities: Electricity
Immunities: Physical Effects. Fear/Paralyze/Freeze/Taunt/Snare on Enrage

Foot Soldier

Foot Soldiers are the most basic unit you’ll encounter. They generally swarm in number but have average Health and damage output. Controlling them with Fear, Sleep, or Freeze is always useful though they are easy to defend against even in number so simply Taunting them works well too.

Info Description
Location All
Level Range 4-30
Health Modifer 1
Armor Average
Resistances: None
Vulnerabilities: None
Immunities: None

Guardsman

The challenge with Guardsman is that their shield blocks basically in front of them so it is essential to flank them or cast spells that land directly on top of them. Have a Warrior Taunt the Guardsman then face it away from the rest of the group for easy flanking and damage.

Info Description
Location All
Level Range 4-30
Health Modifer 1.25
Armor High
Resistances: None
Vulnerabilities: Electricity
Immunities: None

Mage

Mages specialize in ranged damage with spells that can hit pretty hard. You’ll want to engage in close combat since Mages have low Armor and Health, just watch out for Glyphs that are laid on the ground to prevent you from closing. A Warrior with Grappling Chain is particularly useful against Mages.

Info Description
Location All
Level Range 8-30
Health Modifer 1
Armor High
Resistances: Fire Mage - Fire, Ice Mage - Cold, Lighting Mage - Electricity
Vulnerabilities: None
Immunities: Fire Mage - Fear/Burn, Ice Mage - Freeze/Chill, Lightning Mage - Paralyze/Shocked

Prowler

Prowlers are essentially Dual Wield Rogues with Stealth capability. That means you’ll need to protect your ranged attacks from these foes as they can sneak into the back ranks of your party and deal massive damage then Stealth away after a few seconds. Freeze them in place and Shatter them.

Info Description
Location All
Level Range 4-30
Health Modifer 1
Armor Average
Resistances: None
Vulnerabilities: None
Immunities: Fear/Sleep/Snare

Spellbinder

Spellbinders are much like Mages but primarily buff up their allies with Barrier and other beneficial spells. Spellbinders can also teleport around the battlefield so you’ll want to lock them in place with Paralyze/Freeze pending their resistances.

Info Description
Location All
Level Range 4-30
Health Modifer 1
Armor Average
Resistances: Fire Spellbinder - Fire, Ice Spellbinder - Cold, Lighting Spellbinder - Electricity
Vulnerabilities: None
Immunities: Fire Spellbinder - Fear/Burn, Ice Spellbinder - Freeze/Chill, Lightning Spellbinder - Paralyze/Shocked
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Guide Information
  • Publisher
    Electronic Arts
  • Platforms,
    PC, PS3, PS4, Steam, XB 360, XB One
  • Genre
    RPG
  • Guide Release
    18 December 2014
  • Last Updated
    24 January 2021
    Version History
  • Guide Author
    Greg Boccia, Greg Wright, Claire Farnworth

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This guide for Dragon Age: Inquisition offers a detailed walkthrough of the main story and all side quests associated with each region, detailing easily missed features and hidden lore secrets along the way. The guide also covers all three main DLC: Jaws of Hakkon, The Descent, and Trespasser, and all dialogue choices throughout the game.

Inside this guide you will find:

  • Coming Soon! A detailed Character Builds section with coverage of all classes, skill trees, recommended armor, weapons, consumables, and much more!

  • A Walkthrough for all main story quests, detailing the consequences of your choices along the way.

  • Walkthrough for all DLC content, covering Jaws of Hakkon, The Descent, and Trespasser.

  • Exploration sections for each region, including side quests, requisitions, collections and companion quests.

  • Comprehensive section on Dialogue Choices, covering both approval and romance options for companions.

  • Breakdown of Specialization Trainers, including where to find them and how to complete their missions.

  • Crafting section covering key locations for potions, tonics, grenades, and other materials.

  • An Equipment section, detailing where to find some of the best weapons and armor.

  • A Mounts section with descriptions of how to acquire them and when they become available.

  • Overview of Multiplayer including basic starting tips, coverage of characters, challenges, and loot.

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