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Dragon Age: Inquisition
Strategy Guide

Author(s): Greg Boccia, Greg Wright, Claire Farnworth
Editor(s): Claire Farnworth, Lynette James, Greg Wright, Greg Boccia
First Published: 18-12-2014 / 00:00 GMT
Last Updated: 17-09-2020 / 12:41 GMT
Version: 1.1 (????) 22-09-2020 / 01:16 GMT

This quest begins immediately after Ameridan’s End. Leave the Old Temple and interact with Ameridan’s memory by holding the orb floating in the air. This unlocks the side quest Where Once We Walked, which is a simple exploration quest. When you’re ready to fight Hakkon, you’ll find the dragon on the southernmost shore of Frostback Basin.

As you approach Hakkon you will be attacked by a number of Gibbering Horrors. These have very little health and can be dealt with easily, but if you ignore them for too long they can inflict significant damage.

(1 of 6) Hakkon will sometimes use Cyclone to draw you and allies in. Try to run away from him if you’re a mage.

As with other High Dragons, Hakkon is able to use elemental breath to fire ranged damage and create a cyclone with his wings to pull you close to him. He can also stun by screaching, and will use powerful sweeping attacks with his claws. See the screenshots below for indicators of when these attacks are imminent.

At 25% health Hakkon will fly in the air and circle the group before inflicting damage frost breath. You can negate much of this by casting barriers as he approaches. At 50% health he will fly in the air again and do another round of ice breath. He will then land on the central platform before summoning another group of Gibbering Horrors.

Once you’ve killed the Gibbering Horrors, Hakkon will return to the ice. The same battle patterns will reoccur until Hakkon is brought down to 25% health, at which point another wave of Gibbering Horrors will spawn. Deal with them and then focus again on Hakkon. Once he reaches the ground, he won’t fly again. At the end of the battle a cutscene will follow. Be sure to loot the dragon when it’s over.

Guide Information

  • Publisher
    Electronic Arts
  • Platforms
    PC, PS3, PS4, Steam, 360, XB1
  • Genre
    Role-playing
  • Guide Release
    18 December 2014
  • Last Updated
    17 September 2020
    Version History
  • Guide Author
    Greg Boccia, Greg Wright, Claire Farnworth

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This guide for Dragon Age: Inquisition offers a detailed walkthrough of the main story and all side quests associated with each region, detailing easily missed features and hidden lore secrets along the way. The guide also covers all three main DLC: Jaws of Hakkon, The Descent, and Trespasser, and all dialogue choices throughout the game.

Inside this guide you will find:

  • Coming Soon! A detailed Character Builds section with coverage of all classes, skill trees, recommended armor, weapons, consumables, and much more!

  • A Walkthrough for all main story quests, detailing the consequences of your choices along the way.

  • Walkthrough for all DLC content, covering Jaws of Hakkon, The Descent, and Trespasser.

  • Exploration sections for each region, including side quests, requisitions, collections and companion quests.

  • Comprehensive section on Dialogue Choices, covering both approval and romance options for companions.

  • Breakdown of Specialization Trainers, including where to find them and how to complete their missions.

  • Crafting section covering key locations for potions, tonics, grenades, and other materials.

  • An Equipment section, detailing where to find some of the best weapons and armor.

  • A Mounts section with descriptions of how to acquire them and when they become available.

  • Overview of Multiplayer including basic starting tips, coverage of characters, challenges, and loot.

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