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All Standard Weapons In Fire Emblem Engage

By
Christian Wait

Don’t worry about finding out about different offensive tools everyone, we’ve got the scoop on all standard weapons in Fire Emblem Engage. Being an organized affair this time around, each weapon has it’s own strengths and weaknesses which brings multiple layers of strategy to Fire Emblem Enagage battles. All standard weapons in Fire Emblem Engage can be found in this guide, but how will we break them all down?

Whilst placing each weapon type into its own table, it will also be accompanied by the Weapon Name, Description and Ranking. Need more information/ Just click on the Weapon name to be taken to its relevant database entry for all available statistics. Which weapons are effective against others? Whilst Fire Emblem Engage gave a tutorial on this subject, it can be hard to remember especially for new players.

All Standard Weapons In Fire Emblem Engage

Cause enemy units to break by exploiting their weapon weaknesses in Fire Emblem Engage.

Breaking enemy units is a key part of Fire Emblem Engage gameplay, with all standard weapons in Fire Emblem Engage being able to cause the counter-canceling action. The weakness chain can be seen above, which shows Axes > Lances > Swords alongside Arts trumping Daggers, Bows and Tomes. The fun doesn’t end there though, with Bows being effective against flying opponents and Tomes being effective against heavily armed units being two top examples. The best way to find out about all of these strengths and weaknesses is to get straight into gameplay, but the aforementioned strategies will cause a Break and stop enemy units from counter attacking. Let’s get straight into the breakdowns for all standard weapons in Fire Emblem Engage:

Arts: All Standard Weapons In Fire Emblem Engage

Art Description Rank
"Initiate Art" iconInitiate Art A scroll of a fundamental martial skill. As a basic text, it does not attack twice. D
"Iron-Body Art" iconIron-Body Art A scroll of a basic martial skill. If user initiates combat, attacks twice. D
"Steel-Hand Art" iconSteel-Hand Art A scroll of a standard martial skill. If user initiates combat, attacks twice. C
"Silver-Spirit Art" iconSilver-Spirit Art A scroll of a highly polished martial skill. If user initiates combat, attacks twice. B
"Shielding Art" iconShielding Art A scroll of a defensive martial skill. Grants Def+5. C
"Flashing Fist Art" iconFlashing Fist Art A scroll of brash martial skill. Grants Spd+5, but user takes +5 damage. If user initiates combat, attacks twice. A
"Divine Fist Art" iconDivine Fist Art A scroll of a legendary martial skill. If user initiates combat, attacks twice. S

Axes: All Standard Weapons In Fire Emblem Engage

Axe Description Rank
"Compact Axe" iconCompact Axe A light, unusually accurate axe. D
"Iron Axe" iconIron Axe A standard axe made of iron. Simple, but effective. D
"Steel Axe" iconSteel Axe An axe made of steel. C
"Silver Axe" iconSilver Axe An exceptional axe of rare metals. B
"Hand Axe" iconHand Axe A light throwing axe that can strike close or at range. D
"Hammer" iconHammer A war hammer made to crack through heavy armor. Effective: Armored. D
"Poleaxe" iconPoleaxe An axe whose long handle helps reach mounted foes. Effective: Cavalry. D
"Killer Axe" iconKiller Axe An axe especially well-suited to inflicting deadly wounds. C
"Tomahawk" iconTomahawk A powerful throwing axe that can strike close or at range. B
"Brave Axe" iconBrave Axe An axe built for expert wielders. If user initiates combat, attacks twice. A
"Fragarach" iconFragarach A legendary axe. S
"Iron Greataxe" iconIron Greataxe A massive axe that smashes foes. Cannot follow up, or strike first if initiating combat. C
"Steel Greataxe" iconSteel Greataxe A massive axe of steel that smashes foes. Cannot follow up, or strike first if initiating combat. B
"Silver Greataxe" iconSilver Greataxe A massive axe of rare metals that smashes foes. Cannot follow up, or strike first if initiating combat. A
"Hurricane Axe" iconHurricane Axe A magical axe that smashes foes. Cannot follow up, or strike first if initiating combat. Effective: Flying. B
"Ukonvasara" iconUkonvasara A huge, legendary axe that smashes foes. Cannot follow up, or strike first if initiating combat. S
"Nóatún" iconNóatún Axe of "Anna" iconAnna, a commander in Askr. Grants Mov+1 for 1 turn when user has 40% HP or less at start of turn. D

Bows: All Standard Weapons In Fire Emblem Engage

Bow Description Rank
"Mini Bow" iconMini Bow An easy-to-use, short-range bow. Effective: Flying. D
"Iron Bow" iconIron Bow A standard bow made of iron. Effective: Flying. D
"Steel Bow" iconSteel Bow A bow made of steel. Effective: Flying. C
"Silver Bow" iconSilver Bow An exceptional bow of rare metals. Effective: Flying. B
"Longbow" iconLongbow A bow made to !fire at longer ranges. Effective: Flying. C
"Killer Bow" iconKiller Bow A bow especially well-suited to inflicting deadly wounds. Effective: Flying. C
"Radiant Bow" iconRadiant Bow A magical bow whose arrows pierce with light. Effective: Flying. C
"Brave Bow" iconBrave Bow A bow built for expert wielders. If user initiates combat, attacks twice. Effective: Flying. A
"Lendabair" iconLendabair A bow wielded by legends. Effective: Flying. S

Daggers

Dagger Description Rank
"Short Knife" iconShort Knife An easy-to-use throwing knife. Poisons hit foes. D
"Iron Dagger" iconIron Dagger A standard throwing knife. Poisons hit foes. D
"Steel Dagger" iconSteel Dagger A throwing knife made of steel. Poisons hit foes. C
"Silver Dagger" iconSilver Dagger A throwing knife made of rare metals. Poisons hit foes. B
"Kard" iconKard A fighting knife intended for close combat. Poisons hit foes. C
"Stiletto" iconStiletto A fighting knife intended for close combat. Poisons hit foes. B
"Peshkatz" iconPeshkatz A fighting knife intended for close combat. Poisons hit foes. A
"Misericorde" iconMisericorde "Veyle" iconVeyle only. An enchanted throwing knife that inflicts magic damage and poisons hit foes. D
"Cinquedea" iconCinquedea A legendary throwing knife that poisons hit foes. S
"Carnwenhan" iconCarnwenhan A legendary short sword. Smashes and poisons hit foes. Cannot follow up, or strike first if initiating combat. -

Lances

Lance Description Rank
"Slim Lance" iconSlim Lance A light, unusually accurate lance. D
"Iron Lance" iconIron Lance A standard lance made of iron. Simple, but effective. D
"Steel Lance" iconSteel Lance A lance made of steel. C
"Silver Lance" iconSilver Lance An exceptional lance of rare metals. B
"Javelin" iconJavelin A light throwing lance that can strike close or at range. D
"Ridersbane" iconRidersbane A lance designed for foes on horseback. Effective: Cavalry. D
"Killer Lance" iconKiller Lance A lance especially well-suited to inflicting deadly wounds. C
"Flame Lance" iconFlame Lance A magical lance that can strike close or at range. C
"Spear" iconSpear A powerful throwing lance that can strike close or at range. B
"Brave Lance" iconBrave Lance A lance built for expert wielders. If user initiates combat, attacks twice. A
"Brionac" iconBrionac A powerful lance of legend. Can strike close or at range. S
"Iron Greatlance" iconIron Greatlance A massive lance that smashes foes. Cannot follow up, or strike first if initiating combat. C
"Steel Greatlance" iconSteel Greatlance A massive lance of steel that smashes foes. Cannot follow up, or strike first if initiating combat. B
"Silver Greatlance" iconSilver Greatlance A massive lance of rare metals that smashes foes. Cannot follow up, or strike first if initiating combat. A
"Venomous" iconVenomous A lance of legend that smashes and poisons hit foes. Cannot follow up, or strike first if initiating combat. S
"Fensalir" iconFensalir Lance of "Sharena" iconSharena, princess of Askr. Inflicts Atk-2 for 1 turn on adjacent foes at the start of player phase. D

Staves

Stave Description Rank
"Heal" iconHeal A staff imbued with healing magic. Recovers an ally’s HP. D
"Mend" iconMend A staff imbued with healing magic. Recovers a great deal of an ally’s HP. D
"Physic" iconPhysic A staff imbued with healing magic. Can !recover an ally’s HP at a distance. C
"Recover" iconRecover A staff imbued with healing magic. Recovers vast amounts of an ally’s HP. B
"Fortify" iconFortify A staff imbued with healing magic. Recovers HP for all allies within a 5-space radius. A
"Restore" iconRestore A staff that removes status effects on an ally. C
"Warp" iconWarp A staff imbued with space-warping magic. Teleports an adjacent ally up to 5 spaces away. B
"Rewarp" iconRewarp A staff imbued with space-warping magic. Teleports the user up to 5 spaces away. C
"Rescue" iconRescue A staff imbued with space-warping magic. Teleports a faraway ally to an adjacent space. B
"Rescue" iconRescue Chapter 19 A staff imbued with space-warping magic. Teleports a faraway ally to an adjacent space. B
"Entrap" iconEntrap A staff imbued with space-warping magic. Teleports a faraway foe to an adjacent space. A
"Illume" iconIllume A staff that magically shines through darkness. Illuminates a 7-space radius (shrinks one space per turn). D
"Freeze" iconFreeze A staff that prevents foes from moving for 1 turn. C
"Freeze" iconFreeze (Paralogue 10) A staff that prevents foes from moving for 1 turn. C
"Silence" iconSilence A staff that prevents foes from using tomes or staves for 1 turn. C
"Silence" iconSilence (Paralogue 10) A staff that prevents foes from using tomes or staves for 1 turn. C
"Obstruct" iconObstruct A staff that conjures a mass of ice that makes one space impassable for 1 turn. D
"Fracture" iconFracture A staff imbued with magic that can break foes. B
"Fracture" iconFracture (Chapter 14) A staff imbued with magic that can break foes B
"Fracture" iconFracture (Paralogue 10) A staff imbued with magic that can break foes. B
"Nodus" iconNodus A staff imbued with mysterious magic that sets all allies’ engage meters to max. S

Sword

Sword Description Rank
"Slim Sword" iconSlim Sword A light, unusually accurate sword. D
"Iron Sword" iconIron Sword A standard sword made of iron. Simple, but effective. D
"Steel Sword" iconSteel Sword A sword made of steel C
"Silver Sword" iconSilver Sword An exceptional sword of rare metals. B
"Armorslayer" iconArmorslayer A sword made to penetrate heavy armor. Effective: Armored C
"Killing Edge" iconKilling Edge A sword especially well-suited to inflicting deadly wounds. C
"Levin Sword" iconLevin Sword A magical sword that can strike close or at range C
"Wo Dao" iconWo Dao A sword honed to a razor edge. B
"Wyrmslayer" iconWyrmslayer A sword crafted specifically to fight dragons. Effective: Dragon. B
"Brave Sword" iconBrave Sword A sword built for expert wielders. If user initiates combat, attacks twice. A
"Libération" iconLibération "Divine Dragon" iconDivine Dragon only. Fills engage meter by 1 when user attacks and defeats a foe in a single turn. D
"Libération (Prologue)" iconLibération (Prologue) The "Divine Dragon" iconDivine Dragon’s personal sword. D
"Wille Glanz" iconWille Glanz "Divine Dragon" iconDivine Dragon only. A powerful sword that can strike close or at range. D
"Caladbolg" iconCaladbolg A legendary sword, famous for its great power. S
"Iron Blade" iconIron Blade A massive sword that smashes foes. Cannot follow up, or strike first if initiating combat. C
"Steel Blade" iconSteel Blade A massive sword of steel that smashes foes. Cannot follow up, or strike first if initiating combat. B
"Silver Blade" iconSilver Blade A massive sword of rare metals that smashes foes. Cannot follow up, or strike first if initiating combat. A
"Georgios" iconGeorgios A legendary blade that smashes foes. Cannot follow up, or strike first if initiating combat. S
"Fólkvangr" iconFólkvangr Sword of "Alfonse" iconAlfonse, prince of Askr. Grants Atk+3 for 1 turn if user has 50% HP or less at start of turn. D

Tomes

Tome Description Rank
"Surge" iconSurge A basic attack tome that can only be used in close combat. D
"Fire" iconFire A standard tome of fire magic. D
"Thunder" iconThunder A standard tome of thunder magic. Cannot follow up. D
"Wind" iconWind A standard tome of wind magic. Effective: Flying. C
"Elsurge" iconElsurge An advanced attack tome that can only be used in close combat. C
"Elfire" iconElfire An advanced fire tome. C
"Elthunder" iconElthunder An advanced thunder tome. Cannot follow up. B
"Elwind" iconElwind An advanced wind tome. Effective: Flying. B
"Bolganone" iconBolganone A truly mighty fire tome. A
"Thoron" iconThoron A truly mighty thunder tome. Cannot follow up. A
"Thoron" iconThoron A truly mighty thunder tome. Cannot follow up. A
"Excalibur" iconExcalibur A truly mighty wind tome. Effective: Flying. A
"Excalibur" iconExcalibur A truly mighty wind tome. Effective: Flying. A
"Nova" iconNova An extremely potent tome. If user initiates combat, attacks twice. S
"Meteor" iconMeteor A tome of long-range attack magic. Cannot be used at shorter ranges. A
"Obscurité" iconObscurité Fell Dragon only. Truly mighty dark magic. D
"Obscurité" iconObscurité Fell Dragon only. Truly mighty dark magic. D

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Guide Information

  • Publisher
    Nintendo
  • Platforms,
    Switch
  • Genre
    Adventure, Tactical RPG
  • Guide Release
    12 January 2023
  • Last Updated
    31 January 2023
    Version History
  • Guide Author

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Fire Emblem Engage is the latest entry of the legendary Fire Emblem series. This guide for Fire Emblem Engage currently contains the following:

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