How to Find the Ruin-Strewn Precipice in Liurnia of the Lakes, Elden Ring
The can be found along the northeastern end of Liurnia. It can be found just northwest of the , which is fitting, as going through the is the only other way to ascend to the Atlas Plateau besides using the aforementioned lift.
To reach this location you’ll have to go through the shallow lake that sprawls across most of Liurnia, working your way to the lake’s northern end until you’re along the cliffs upon which is perched. Find a ravine running northeast and ride up it until you reach the end, where you should find the Ravine-Veiled Village Site of Grace. From here you’ll need to climb some ladders and go through some mines to reach the lift that’ll take you up to the Site of Grace.
Best Loot in the Ruin-Strewn Precipice
Enemies in the Ruin-Strewn Precipice
|, , Smithing Stone (4)||-|
|Vulgar Militiamen||, , , , ,||-|
How to Complete the Ruin-Strewn Precipice
To complete the , you’ll first have to reach it, which you can do by climbing some ladders found on some wooden platforms erected alongside the cliff at the end of the ravine. Before you do so, however, search inside a shack to find a Smithing Stone (5), then search among the jagged rocks near the waterfall north of the shack to find a scarb, which will yield the if you kill it. Be wary of the lurking around, though.
Climb the ladders until you reach the entrance to a mine. Head inside and climb a ladder (the mineral deposits here and the who mine them can be looted for Smithing Stones (4)), then continue through a passage into a cavern that appears empty at first glance. There are, in fact, several Vulgar Militiamen lurking around, waiting for you to get ensnared by their traps. Kill one to the left, then be wary of an unassuming depression in the center of the chamber, as it’s filled with piles of spiked metal balls which will release poison gas if you step on them, inflicting massive poison buildup. Triggering such a trap will also provoke the Vulgar Militiamen.
If you want to avoid the traps, just hug the wall to the right and enter a side chamber to the south, where you’ll find a lift. You’ll likely still have to kill the Vulgar Militiamen (including one hiding behind some crates near the lift), but aside from some smoke bombs they’re not too much trouble. If you search the chamber thoroughly you’ll be able to plunder some Smithing Stones (3) and Smithing Stones (4).
Ride the lift and follow the linear passageway ahead, killing any that get in your way. Eventually you’ll find a side chamber to the southwest, some stairs to the northeast, and a tunnel continuing west.
If you explore the side chamber you’ll be ambushed by two Vulgar Militiamen hiding behind a wooden wall, and further on are some more poison gas traps. Your reward for this hassle? You can loot a corpse for some .
If you head upstairs you’ll reach a makeshift church, where two more Vulgar Militiamen wait in ambush, as well as two who are sitting out in the open. You can loot a corpse near an altar to obtain a , then search near a pillar northwest of the stairs to find a Somber Smithing Stone (4) and a Smithing Stone (4).
Once you have explored those side areas, continue down the aforementioned western tunnel where you’ll find an explosive scarab. Kill it and dodge the ensuing explosion (or not) to obtain another Somber Smithing Stone (4). Continue outside to find the Site of Grace.
When you’re rested, ride a lift to the north, then ascend some wooden stairs, being wary of as you go. These flying rodents will be your main opposition as you make your way north. Kill everything in your path until you find a ladder leading up, but before you climb up this ladder, turn south to find another ladder leading down the nearby cliff face. Descend it to find a working away - kill him and continue along the wooden walkway until you reach the end, where you’ll find a Somber Smithing Stone (4).
Climb back up the ladder, then climb up the other ladder you ignored previously. Make your way west under some arches, kill some , then turn southwest and head onto a platform where a perches. The is more powerful than the you’ve been fighting, can inflict poison buildup, can cast the sorcery and shoot out an array of slow-moving skulls. Worst of all, they have a very potent grapple attack.
Climb the ladder the was guarding, kill some more and enemies as you work your way to another ladder. Climb it and note that you can head west to find a ladder, or southwest to find a platform guarded by more enemies and two more .
If you go west and climb the ladder, make your way north across some planks, then drop down onto a sloped surface. Kill some small enemies and a , then loot the corpse they were guarding to obtain the . Return back to the platform where the two are perched, kill them, then drop behind it (south) to find a corpse you can loot for a Lost Ash of War.
With that done, all you have to do now is ride up one more lift along the platform guarded by the two to reach the Overlook Site of Grace, a nice checkpoint considering what lies ahead. Continue into a passage and you’ll reach the large chamber wherein dwells.
starts out fighting like any other you may have encountered, spewing magma (which persists for a while on the ground, damaging you if you come into contact with it) and performing awkward attacks with its massive sword. Aside from its Magma Charge attack it’s generally somewhat lethargic, and if you can dodge its attacks you should have time to get in a few hits, especially if you can reach its flank.
Unlike lesser , however, will stand up and change its attacks when reduced to 60% of its HP, generally making better use of its sword by performing longer ranged attacks that combo better, albeit at the cost of less dynamic magma attacks. While bipedal, is also somewhat more mobile, and generally a bit more difficult to safely land easy hits on in melee.
In both phases, lethargy makes him fairly easy to deal with if you’re willing to use ranged attacks or spells. His wide AoEs and persistent magma, however, makes summons less reliable. He’s highly resistant to fire, fittingly enough, and moderately resistant to magic, lightning, holy, and physical (slash) damage, while being receptive to both thrust and strike damage.
Defeat him and he’ll drop the and the obligatory , More importantly, however, you’ll be able to use the lift he guarded to reach the Atlas Plateau. You can also claim the Site of Grace which will appear in his chamber.