Xenoblade Chronicles: Definitive Edition

Arts

By
Ben Chard
,
Jarrod Garripoli
, &
Seren Morgan-Roberts

Talent Art

Melia’s Talent Art, Elemental Discharge, is integral to the way the character plays and mastering how to use it is the difference between her being one of the strongest characters in the game to being the worst. Melia’s playstyle revolves around using the Summon Arts to materialize small orbs of Ether, be it Bolt, Flare, Earth, Wind or Ice. She can only hold three above her at a time and as they’re present, they will provide a Buff (or Debuff in the case of Ice) to targets around her. You can however use these charges on the enemy, losing the effect but dealing damage and DoTs to the enemy while filling up her Talent Gauge. Once this reaches max, Melia will go into Elemental Discharge, which will increase the potency of her Discharges by 100% and allow her to use two new Arts, Burst End and Mind Blast. Every time you discharge, there’s a chance that Elemental Discharge will end based on your Tension.

Normal Arts

These are all of the normal Arts for Melia, which are learned as she levels up.

Summon Bolt

Level Learned Art Type
Default Blue; Ether

When using Summon Bolt, Melia and nearby targets will gain the Ether Up Buff, an important stat for Melia. Discharge the Summon however and she’ll deal potent damage to an enemy, making this one of her strongest Arts for burst damage, even if the other Arts will do more over time, be sure to keep this on her at all times.

Book Type Location
Intermediate Melfica Road Shop (Alcamoth), Colony 6 Shop
Advanced Dark Hox, Reckless Galdon, Trava Kromar

Summon Flare

Level Learned Art Type
Default Blue; Ether

When using Summon Flare, Melia and targets around her will gain a Strength Up Buff. Discharge the Summon however and she’ll deal Blaze damage to targets in an area of effect, inflicting the Blaze DoT on all of them. While Blaze isn’t as potent a DoT as Poison and Chill, when used in conjunction with the others, will really deal some serious pain to your foes.

Book Type Location
Intermediate Melfica Road Shop (Alcamoth), Colony 6 Shop
Advanced Frost Nebula, Lograt Kromar, Plump Sprahda

Spear Break

Level Learned Art Type
Default Red; Physical

Spear Break is an Art that will most likely get little use when you first learn it. When used, it will knock back the enemy a little while also applying the Slow Debuff on them. This becomes a lot more useful once Melia is Level 44 and learns a useful Art that combos well with it.

Book Type Location
Intermediate Hidden Village Shop (Fallen Arm), Colony 6 Shop
Advanced Blizzard Belgazas, Grove Quadwing

Hypnotise

Level Learned Art Type
Default Purple; Ether

Hypnotise is a rather lackluster option, especially when you consider the excellent choice of Arts that Melia has available to her. When used, it will inflict the Sleep Debuff on a single target with a longer cooldown than Tranquilliser. There shouldn’t be too many instances in Xenoblade where you’ll need to waste a slot on this Art for Melia.

Book Type Location
Intermediate Hope Farm Shop (Colony 6), Melfica Road Shop (Alcamoth)
Advanced Bulganon Nebula, Resplendent Flamii

Burst End

Level Learned Art Type
Default Purple; Ether

Burst End is the first of Melia’s two Arts that can only be used while under the Elemental Burst Aura (from her Talent Gauge). When used, this will lower the Ether Defence of all the targets around her, useful for characters such as Melia, Riki and Sharla but not useful enough to take up one of her slots.

Book Type Location
Intermediate Hope Farm Shop (Colony 6), Melfica Road Shop (Alcamoth)
Advanced Satorl Torta, Majestic Clone Barg, Dark Hox

Mind Blast

Level Learned Art Type
Learned in Chapter 7 Purple; Ether

Mind Blast is the second Art that can only be used when in the Elemental Burst Aura and you’ll learn this during a boss battle in Chapter 7. This is a lot more useful than Burst End as it will deal potent damage to enemies in an arc in front of her while also inflicting Arts Seal. More importantly, like Shulk’s Monado Eater, this has the ability to remove Auras meaning you can use Melia over Shulk for tough encounters like the Telethia.

Book Type Location
Intermediate Colony 6 Shops, Supply Convey Shop (Sword Valley)
Advanced Fascia Bunniv, Cratere Nebula

Shadow Stitch

Level Learned Art Type
29 Purple; Ether

Shadow Stitch is a contender for one of Melia’s least useful Arts. When used, it will inflict Bind on the target, allowing you to move away from it. It can be useful in situations where a battle is going poorly and you need to escape but even then it’s not needed and is a waste of a slot.

Book Type Location
Intermediate Hope Farm Shop (Colony 6), Melfica Road Shop (Alcamoth)
Advanced Setor Eks, Ghostly Mahatos, Asha Telethia

Summon Aqua

Level Learned Art Type
32 Blue; Ether

Summon Aqua is the next of Melia’s Summon Arts and it’s unfortunately not a very useful one. When Summoned, it will grant a light HP Regen to targets around her however when Discharged, it will deal light damage and a small self-heal to Melia. It fails as an Art to keep the party healed and it takes up a precious slot of Melia’s so this is another one to ignore.

Book Type Location
Intermediate Melfica Road Shop (Alcamoth), Colony 6 Shop
Advanced Korlba Pterix, Cold Ageshu

Healing Gift

Level Learned Art Type
35 Blue; Ether

Healing Gift is the second healing Art for Melia and yet another one that is highly situational. When used, it sacrifices 20% of Melia’s Max HP to restore HP to a target based on it’s Rank. It has a low cooldown which makes it useful but you’ll really have to increase Melia’s HP with Gems to make it viable and it’s a waste of a slot when other characters have better alternatives.

Book Type Location
Intermediate Colony 6 Shops, Supply Convey Shop (Sword Valley)
Advanced Asara Telethia, Deinos Sauros, Ageless Moabit

Summon Copy

Level Learned Art Type
38 Blue; Ether

Melia’s next Summon Art is arguably one of the better ones and you should keep it slotted at all times. When used, it will duplicate the last Summon Art you used so long as you don’t already have three out. This allows you to cast two Bolts in quick Succession or use a Summon Earth for both it’s DoT and it’s Buff.

Book Type Location
Intermediate Hope Farm Shop (Colony 6), Melfica Road Shop (Alcamoth)
Advanced Protective Torquidon, White Hox, Aora Telethia

Summon Wind

Level Learned Art Type
41 Blue; Ether

Melia’s next Summon Art is probably the one you’d use for it’s Buff more so than it’s Discharge effect. When Summoned, it will grant targets around her the Agility Up Buff, one of the more useful Buffs in the game. When Discharged, it will deal moderate damage to enemies in a small area of effect so only bring this along if you need it’s Buff rather than for it’s damage.

Book Type Location
Intermediate Hope Farm Shop (Colony 6), Melfica Road Shop (Alcamoth)
Advanced Ancient Daedala, Leg Tokilos

Starlight Kick

Level Learned Art Type
44 Green; Physical

As mentioned with Spear Break, Starlight Kick is the Art that turns it into a great Art. When used after Spear Break, Starlight Kick will force any enemy (unless they’re immune) into Topple, so long as Melia doesn’t miss. This is an incredibly powerful tool and is well worth the investment of two slots, especially if you have Reyn or Dunban in your party that can Daze after it.

Book Type Location
Intermediate Hope Farm Shop (Colony 6), Melfica Road Shop (Alcamoth)
Advanced Laeklit Mammut, Fiendish Auburn

Summon Earth

Level Learned Art Type
47 Blue; Ether

Summon Earth is arguably Melia’s best Art, dealing potent damage and one of the best Buffs her Summons provides too. When Summoned, it will grant targets around Melia the Physical Damage Reduction Buff (which can be stacked based on the number of Orbs you have Summoned). Discharge the Art however and you’ll deal potent damage along with the Poison DoT, the most powerful DoT in the game. Augment this further with Poison Plus Gems and her Playing with Poison Skill and this Art will do incredible numbers, especially when used along with her other DoTs.

Book Type Location
Intermediate Hidden Village Shop (Fallen Arm), Colony 6 Shop
Advanced Bagrus Nebula, Serene Imlaly, Throne Sardi

Reflection

Level Learned Art Type
50 Blue; Ether

Reflection is another of Melia’s Arts that is highly situational with its use. When used, it will reflect any attack (outside of a Talent Art) to the source for 5 seconds, this includes Debuffs too. It can be useful against certain enemies but it relies on knowing the battle and even then, you’ll need to be quick enough to apply it before the Art is used.

Book Type Location
Intermediate Colony 6 Shops, Supply Convey Shop (Sword Valley)
Advanced Arel Telethia, Erratic Goliante

Power Effect

Level Learned Art Type
53 Aura

Power Effect is Melia’s only Aura (outside of her Talent Art) and is one that is largely useless. When used, it will expand the range of her Elemental Buffs, something that shouldn’t be needed for 99% of the battles in the game. Melia has many useful Arts so Arts like this are a waste of her slots.

Book Type Location
Intermediate Hidden Village Shop (Fallen Arm), Colony 6 Shops
Advanced Feltl Eks, Active Impulso, Greed Gogol

Summon Ice

Level Learned Art Type
56 Blue; Ether

Melia’s final Art, Summon Ice, is one of her most useful ones. When Summoned, it will grant targets around her the Ether Protect Buff increasing their Ether Defence but more importantly, when Discharged, will hit enemies in a large area of effect and apply the Chill DoT. Although not as potent as Poison, it’s the next best and the fact that it hits a group of enemies with this makes this a very powerful Art. Using this alongside Earth and Blaze can make short work of almost any enemy in the game.

Book Type Location
Intermediate Hidden Village Shop (Fallen Arm), Colony 6 Shops
Advanced Avalanche Abaasy, Baelzeb Gogol

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Guide Information

  • Publisher
    Nintendo
  • Platforms
    Switch
  • Genre
    RPG
  • Guide Release
    1 June 2020
  • Last Updated
    12 September 2021
    Version History
  • Guide Author
    Ben Chard, Jarrod Garripoli, Seren Morgan-Roberts

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The guide for Xenoblade Chronicles: Definitive Edition features all there is to see and do including a walkthrough featuring coverage of all Chapters, Quests, Affinity Charts, and much more. Including an in-depth walkthrough of Future Connected, the new story and all of the new changes that Definitive Edition brings.

Inside this guide you will find:

  • A Complete Walkthrough - Taking you through the main story and side quests.
  • An indepth Quests section - All the side quests found in the different cities and regions.
  • Extensive Tour Guide section - Annotated maps and details on enemies found in each region.
  • Full coverage of Future Connected - Everything you need to know about the new DLC!
  • Detailed information on all Characters - Pages dedicated to Arts and Skill Trees for each character.
  • And guides covering: Equipment, Gems, Affinity Charts, Records & Trials.

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