Published
Title
Score
Editor's Choice
Publisher
Published
Title
Publisher
Monodrive (015)
Sentry Ray (017)
This page is for all details regarding the Mark II Monodrive (016) Enemy Intel in Final Fantasy VII Remake INTERmission.
The Mark II Monodrive (016) in INTERmission.
Description¶
Modified version of the monodrive. Not only did these creatures survice the Mako Reactor 5 explosion, the mako spill caused them to grow in both size and strength.
Tactical Data¶
They are resistance to physical attacks until pelted with magic.
Classification¶
Type
Movement
Stagger Duration
Artificial Life
Flying
10 Seconds
Item Drops¶
Normal Drop
Rare Drop
Steal
Hi-Potion
Turbo Ether
Turbo Ether
Elemental Affinities¶
Weakness(es)
Absorbs
Wind
–
Damage Resistances¶
Lesser Resistances
Greater Resistances
Immunities
–
–
Stop
Battle Info¶
Abilities
Type
Fire
Magical/Fire/Silence
Fire Combo
Magical/Fire/Silence
Indurate
–
Written by
Ben has been working at Gamer Guides since 2018. Prior to Gamer Guides, he worked at Piggyback Interactive Ltd for four years working on paperback official strategy guides. More about Ben Chard
Scroll down to continue reading
Guide Information
Publisher
Square Enix
Platforms
PC, PS4, PS5, Switch 2, XB X|S
Genre
Action RPG
Guide Release 9 June 2021
Last Updated 18 July 2026Version History
Guide Author Ben Chard, Nathan Garvin
Get access to this feature and a lot more by upgrading to a premium account.
Find out more
Already subscribed? Log in instead
No Comments