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Final Fantasy VII Remake Intergrade

Mythril Claws

By
Ben Chard
&
Nathan Garvin
Name Acquired ATK MATK DEF MDEF Weapon Ability
Mythril Claws Chapter 13 - Failed Experiment Drop 28 55 0 0 Chi Trap

Upgrade

Mythril Claws Core (10 SP) Description
Attack Power +7 --
Magic Attack Power +7 --
Magic Attack Power +7 --
Max MP +10 --
New Materia Slot Adds an additional materia slot or links two existing slots.
Mythril Claws Sub-Core I (14 SP) Description
Debuff Resistance +5 Increases resistance to detrimental status effects.
Elemental Defense 5% Boost Reduces fire, ice, lightning, and wind damage taken.
Concentration Activation 30% Adds as fixed chance that Tifa may enter battle with an increased chi level.
Magic 20% Boost with Full MP Increases damage of attack spells cast when at max MP.
Attack Spells MP Cost Reduction 20% Reduces MP cost of attack spells.
Mythril Claws Sub-Core II (16 SP) Description
Attack Power +10 --
Magic Attack Power +10 --
Magic Attack Power +10 --
Elemental Materia Damage 10% Boost Increases damage added to attacks by elemental materia.
Attack Power +5 with High HP Increases attack power when HP is 75% or higher.
ATB Charge Rate 10% Boost Increases the amount by which successful attacks increase the ATB gauge.
New Materia Slot Adds an additional materia slot or links two existing slots.
New Materia Slot Adds an additional materia slot or links two existing slots.
Mythril Claws Sub-Core III (18 SP) Description
Attack Power +10 --
Magic Attack Power +10 --
Magic Attack Power +10 --
Reprieve Avoid incapacitation once per battle. Does not work against instant death attacks or when HP is at 1.
New Materia Slot Adds an additional materia slot or links two existing slots.
New Materia Slot Adds an additional materia slot or links two existing slots.

Chi Trap

Another excellent ability that may not get as much use on Normal Mode as it does on Hard Mode. Tifa drops a ball of Chi energy that will constantly deal damage to any enemy around it, ideal for steadily building Stagger on Pressured enemies and when combined with Starshower, does great damage. When controlling Tifa, always drop this at the enemy’s feet that you’re currently attacking.

Evaluation

This is Tifa’s magical based weapon and considering Tifa is the powerhouse of the group in Final Fantasy VII Remake, you’re wasting her talents if you take her down the path of caster. Reprieve is a useful ability to have but the Purple Pain has this also and does everything this weapon can do and more.

When spending your SP on the Mythril Claws work on purchasing all of the Magic Attack Power upgrades along with Reprieve once you reach Weapon Level 6. The rest of the skills are situational at best however Concentration Activation is always useful.

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Guide Information

  • Publisher
    Square Enix
  • Platforms
    PS4, PS5
  • Genre
    Action RPG
  • Guide Release
    10 June 2021
  • Last Updated
    13 September 2021
    Version History
  • Guide Author
    Ben Chard, Nathan Garvin

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In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Cloud Strife, a former member of Shinra’s elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him.

This guide for Final Fantasy VII Remake: Intergrade features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters for both the main game and INTERmission, all Side Quests and mini games along with indepth sections on Materia, Enemy Intel and Battle Intel.

Inside Version 1.2

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