Swirling Storm is Sonon’s default Weapon Ability and it’s a useful, if not unremarkable ability. When used, Sonon will twirl his Staff about, striking an enemy multiple times. This is a Weapon Ability that is especially useful against Staggered targets, as it will increase the damage output. It’s not the most glamorous of abilities and you’ll certainly have better uses for Sonon’s ATB charges but if you find him with one when an enemy is Staggered, go ahead and use it.
Although his defeault weapon, this is arguably Sonon’s best as it provides him with plenty of boosts to Attack Power, Magic Attack Power and HP, along with the incredibly useful Synergized Limit Breaks. This useful ability allows you to use a special Limit Break called Limit Synch when both Yuffie and Sonon has a Limit Break available and your syngergize with Sonon. This will deal massive damage to any target, and outright kill most if Staggered, for this reason alone, you’ll want to use this on Hard Mode.
When spending your SP on the Marshalist’s Staff, focus on obtaining all of the stat boosts available, with a focus on Attack Power and HP +. Once Synergized Limit Breaks becomes available, be sure to unlock it right away so you can start making use of it towards the end of your first playthrough of INTERmission.
In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Cloud Strife, a former member of Shinra’s elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him.
This guide for Final Fantasy VII Remake: Intergrade features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters for both the main game and INTERmission, all Side Quests and mini games along with indepth sections on Materia, Enemy Intel and Battle Intel.