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Final Fantasy VII Remake Intergrade

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Tifa vs. Wild Animals

Ben Chard
Nathan Garvin
Participants Cost Rank Rounds Reward
Tifa only 100 gil 1 5 Legacy: Dolphin Flurry

Pre-battle Preparations

This is another Solo matchup which shouldn’t cause too many issues, this time it’s Tifa alone versus five rather simple enemies and yet again, the reward is too good to pass up. To make life easier for yourself, slot Elemental-Ice to Tifa’s weapon and make sure you bring along Wind materia for the final battle along with the Cure spell as items are forbidden. Having a weapon with the Concentration passives unlocked are also helpful, allowing you start in Omnistrike from the start.

Round 1/5

Enemy Weaknesses Notable Loot
Wererat Ice --

Your first battle isn’t really one at all, a simple bout against two helpess Wererats. They’re weak to Ice but you really shouldn’t need to make use of magic, instead just simply attack them to save on MP.

Round 2/5

Enemy Weaknesses Notable Loot
Gorger Ice/Magic --
Blugu Lightning/Wind --

Another rather simple battle, you’ll be up against two Gorgers and a Blugu with the latter being the main priority. As you may already know, these tricky enemies will put you to sleep with the Slumber Spume ability if left alone so make sure you charge in and defeat it first. If you take too long, you could find yourself in a loop of getting bound by Feast and then put to sleep. The better solution is to head straight for the Blugu and take it out before it can ever be an issue.

Round 3/5

Enemy Weaknesses Notable Loot
Guard Dog Ice --

Starshower is effective against most enemies in this matchup.

A little more damage output to deal with in your next bout, these two Guard Dogs can inflict plenty of damage if you’re not careful so hopefully you slotted Elemental-Ice to give yourself an eaiser time here. This is where it helps to have the Concentration passives, being able to unleash Ominstrike-Whirling Uppercut from the start will make the battle a lot easier, you could also opt to use Blizzard spells to Pressure and Stagger them.

Round 4/5

Enemy Weaknesses Notable Loot
Grashstrike Ice Spiderweb
Hedgehog Pie Ice --

The battles are strating to get a little more involved at this point if not still rather easy to deal with. The Grashstrike will inflict Slow with the sticky threads they spew so make it your primary target before dealing with the Hedgehog Pie who will stick back to cast Fire so you have a bit more time before dealing with it. Keep an eye on your HP here, should you have Slow on you, you could find yourself taking some damage here. Once again, Blizzard spells are king along with making full use of Tifa’s Chi combo.

Round 5/5

Enemy Weaknesses Notable Loot
Lesser Drake Wind Orb of Gravity

Aerora is a much simpler way of dealing with the Lesser Drake.

The final battle sees you up agains a single Lesser Drake and the difficulty lies in if you took the Wind Materia along with you for the battle. Tifa is a bit more equipped than Cloud at air combat but even still, it’s a lot easier to simply use a single cast of Aero(ra) to both hit the weakness and cause it to lower to the ground, allowing you to follow up with Starshower and Tifa’s regular combos.

Your reward for a rather simple tournament is the incredibly useful Legacy: Dolphin Flurry, this will unlock Tifa’s Level 2 Limit Break, Dolphin Flurry and you should change over to it immediately in the Battle Settings menu to begin making use of it.


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Guide Information

  • Publisher
    Square Enix
  • Platforms,
    PS4, PS5
  • Genre
    Action RPG
  • Guide Release
    10 June 2021
  • Last Updated
    13 July 2022
    Version History
  • Guide Author
    Ben Chard, Nathan Garvin

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In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Cloud Strife, a former member of Shinra’s elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him.

This guide for Final Fantasy VII Remake: Intergrade features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters for both the main game and INTERmission, all Side Quests and mini games along with indepth sections on Materia, Enemy Intel and Battle Intel.

Inside Version 1.2

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