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Final Fantasy VII Remake Intergrade

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Cloud vs. SOLDIER Trainees

By
Ben Chard
&
Nathan Garvin
Participants Cost Rank Rounds Reward
Cloud only 400 gil 4 5 Cog Bangle

Pre-battle Preparations

Your first optional Shinra Combat Simulator is one that shouldn’t cause too many problems, it’s Cloud alone versus five single enemies and although they pose more of a threat than their Colosseum counterparts, a little preparation will make it a lot easier. To make life easier for yourself, slot Elemental-Fire to Cloud’s weapon and make sure you bring along Lightning materia for the final battle along with the Healing materia as items are forbidden. Finally, be sure to bring along the Subversion materia, you’ll need it for the second round.

Round 1/5

Enemy Weaknesses Notable Loot
Sahagin Prince Fire --

The first battle against the Sahagin Prince is arguably one of the tougher ones you will face in this competition. You’ll want to make use of Fire spells to bring his Stagger up, especially when it enters its Counterattack Mode, just remember to dodge out of the way of its Counterattack. Its crucial you learn to avoid Salientian Curse at all costs, this will inflict Toad on you and without the means to use Items, you’re stuck in the form until it wears off. Thankfully, it’s rather simple to avoid, once you see the name appear above the Prince’s head, get ready to roll/run to the side as he will cast it at your current location.

Round 2/5

Enemy Weaknesses Notable Loot
Phantom Fire --

You’ll be up against a Phantom in the next round and hopefully you remembered to set Subversion materia beforehand or else expect a rather long and frustrating battle. It will use all forms of Ice magic against you which should be easy enough to avoid however when it vanishes, it will reappear behind you and attempt to use Frozen Claw on you, another Ice ability that will deal heavy HP damage so keep moving once it vanishes. Finally, it’s deadliest ability is Essence Drain, this will cause it to drain HP from a large area around itself so be sure to back out of it if you see this (you can however learn Spirit Siphon from this ability).

Phantom is weak to Fire but this is where the largest difficulty lies with it, after dealing a certain amount of magical damage, it will cast Reflect on itself so be sure to use Breach to not only remove it but also Pressure it at the same time.

Round 3/5

Enemy Weaknesses Notable Loot
Grungy Bandit Fire --

You can easily bait the Grungy Bandit and then strike him from behind.

Round 3 pits you against a Grungy Bandit, a welcome battle after the two frustrating battles before him. The Grungy Bandit is extremely easy to bait into attacking and then dodging to the side, opening him up for attacks and Pressuring him at the same time. All of his attacks are well telegraphed and you can choose to run circles around him to bait him towards those attacks, what’s more, he’s vulnerable to Fire so you can make use of Fira to cut down the time it takes to put the Grungy Bandit down.

Round 4/5

Enemy Weaknesses Notable Loot
3-C SOLDIER Operator Fire Turbo Ether

The next battle will see you up against a 3-C SOLDIER Operator, many of whom you fought against during the climb to the Shinra Building in Chapter 15 so you should be well aware of how they fight. Their biggest threat is the ability to switch up physical attacks with magical attacks but they Stagger easily to being struck with physical attacks or countering them with Punisher Mode. It’s best to go on the offensive here and use Fira spells along with regular attacks to easily Stagger him and dispatch him with relative ease.

Round 5/5

Enemy Weaknesses Notable Loot
Cutter Lightning --

Disabling the arms of the Cutter will cause it to drop down allowing you to strike without fear of retaliation.

The final battle is a solo battle against a single Cutter and you’ve fought enough of these by now to know how to handle them. That is to say, make frequent use of Thundara(ga) to deal high Stagger damage to it and take down the arms to give yourself an advantage. The only real threat to really watch out for is it’s Silence Smog that will prevent the use of said Lightning based spells but even then, for a final battle, this should be a simple formality by now.

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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS4, PS5
  • Genre
    Action RPG
  • Guide Release
    10 June 2021
  • Last Updated
    25 February 2024
    Version History
  • Guide Author
    Ben Chard, Nathan Garvin

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In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Cloud Strife, a former member of Shinra’s elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him.

This guide for Final Fantasy VII Remake: Intergrade features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters for both the main game and INTERmission, all Side Quests and mini games along with indepth sections on Materia, Enemy Intel and Battle Intel.

Inside Version 1.2

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