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Final Fantasy VII Remake Intergrade

Boomerang

By
Ben Chard

This is the weapon page for Yuffie Kisaragi’s Boomerang, usable in Final Fantasy VII Remake INTERmission.

The Boomerang is the second weapon for Yuffie in INTERmission.

Name Acquired ATK MATK DEF MDEF Weapon Ability
Boomerang Sector 7 Slums - Avalanche HQ Chest 41 56 0 0 Brumal Form

Upgrade

Boomerang Core (6 SP) Description
Attack Power +3
Magic Attack Power +6
Attack Damage 5% Boost Increases damage dealt by basic attacks.
Thievery Allows you to use Mug.
AP Up Increases amount of AP earned from enemies.
Shuriken Master Increases amount of time throwing stars can remain aloft.
Precision Defense: Barrier Guard against an attack at the right time to cast Barrier.
Boomerang Sub-Core I (12 SP) Description
Attack Power +6
Magic Attack Power +9
Trade-Off Increases damage dealt by basic attacks.
Attack Spells MP Cost Reduction 20% Recover MP when receiving significant damage.
Precision Defense: Manaward Guard against an attack at the right time to cast Manaward.
Boomerang Sub-Core II (14 SP) Description
Fire Damage 5% Boost Increases damage dealt by fire attacks.
Ice Damage 5% Boost Increases damage dealt by ice attacks.
Lightning Damage 5% Boost Increases damage dealt by lightning attacks.
Wind Damage 5% Boost Increases damage dealt by wind attacks.
Magic Attack Power +5 with High HP Increases magic attack power when HP is 75% or higher.
New Materia Slot Adds an additional materia slot or links two existing slots.
Boomerang Sub-Core III (16 SP) Description
Attack Power +8
Magic Attack Power +11
Elemental Materia Damage 10% Boost Increases damage added to attacks by elemental materia.
New Materia Slot Adds an additional materia slot or links two existing slots.
New Materia Slot Adds an additional materia slot or links two existing slots.
Boomerang Sub-Core IV (18 SP) Description
Attack Power +12
Magic Attack Power +15
MP Regeneration 50% Boost Significantly increases MP regeneration speed during battle.
Reprieve Avoid incapacitation once per battle. Does not work against instant death attacks or when HP is at 1.
New Materia Slot Adds an additional materia slot or links two existing slots.

Brumal Form

Brumal Form is a difficult Weapon Ability to master but once you do, it becomes an invaluable tool in Yuffie’s kit. When used, Yuffie will perform an emergency evade that can be used even in the air. What makes this more useful than a regular dodge is that it will grant a boost to your ATB gauge and will move you further than a regular dodge roll. Once you learn to use it effectively, it should be bound to a shortcut and used against even the toughest enemies.

Evaluation

Although it may not look it at first, the Boomerang is Yuffie’s best weapon, especially for Hard Mode and her superboss. It’s a weapon that is geared towards Magic Attack with many useful abilities such as boosting all elemental damage type (to boost your Ninjutsu), high Magic Attack+ bonuses and Trade-Off, which will recover MP quicker when taking heavy damage. Once you reach Hard Mode and unlock the final Weapon Level, the ever useful Reprieve and MP Regeneration 50% Boost are abilities you should rush to unlock before taking on the toughest challenges in INTERmission.

When spending your SP on the Boomerang, focus on obtaining AP Up first before unlocking any new Materia slots. Be sure to pick up both Trade-Off and all of the elemental damage Boosts as they become available before focusing on Magic Attack. Once you unlock the final Weapon Level, obtain Reprieve and MP Regeneration 50% Boost as soon as possible.

Guide Information

  • Publisher
    Square Enix
  • Platforms
    PS4, PS5
  • Genre
    Action RPG
  • Guide Release
    10 June 2021
  • Last Updated
    28 July 2021
    Version History
  • Guide Author
    Ben Chard, Nathan Garvin

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In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Cloud Strife, a former member of Shinra’s elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him.

This guide for Final Fantasy VII Remake: Intergrade features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters for both the main game and INTERmission, all Side Quests and mini games along with indepth sections on Materia, Enemy Intel and Battle Intel.

Inside Version 1.2

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