This page is for all details regarding the Terpsicolt (032) Enemy Intel in Final Fantasy VII Remake INTERmission.
Aquatic monsters that prefer dark, moist places and feed on the blood of living creatures. They detect their prey through vibrations and temperature changes.
These creatures start spinning when interrupted. While in this state, they can shrug off melee attacks, so use long range attacks instead. Stop them from spinning and they become susceptible to staggering.