|Wind Farm, Grand Senora Desert||Glide through checkpoints||420 max|
As the name would suggest, the most difficult part of this jump is avoiding the wind turbines. The route will take you through the wind farm so it is imperative you use precision mode to check your position from them and to figure out your route to the next checkpoint.
Luckily only the final checkpoint takes you in reach of the turbines. Notice the turbine that isn’t spinning? Well glide near that to reach the final checkpoint then make a quick turn to the left between the turbines and towards the landing zone. All that’s left is for you to nicely land in the zone. Or fall into it, whichever you prefer.