The enemies aren’t stingy at causing ailments, so it’s smart to be prepared for any and all ailments. (left), (right)
On occasions, your characters might receive a status ailment as a result of an enemy’s attack or a dungeon trap. Status ailments generally have adverse effects on your characters and can cripple their performance in battle. For this reason, you should always aim to get rid of ailments as early as possible.
Nearly all ailments can be cured by using recovery items from shops or healing abilities. Some ailments can disappear naturally–for example, after a few turns or when your character takes a hit. When you know what to expect, try to equip your characters with items or abilities that provide immunity against a specific ailment. As they say, “prevention is better than cure”!
For a few turns, disables commands except for Default and Summon Friend.
Out Of Battle
Removes character from the battlefield.
Release (enemy move)
Fall In Love: Makes character copy the actions of the character they’re in love with. Triangular: Makes character attack their love rival if the character they’re in love with performs an action. Both: If the character they’re in love with gets damaged, the character takes the same damage.