You’ll know the Holy Pillar when you see it–it’s hard to mistake a massive glowing pillar of light in the middle of the sea.

Before heading into the Holy Pillar, Airy will ask Tiz and company whether they’re fully prepared to proceed. The Holy Pillar is new territory for even Airy and anything could happen inside.

Important : Better go and fulfil those unfinished sub-scenarios or revisit your old haunts, because there’s no turning back once you’ve gone inside.

Say you’re ready and Grandship will plunge straight into the Holy Pillar, on its final voyage to cleanse darkness from the world. Bathed by the light of the Holy Pillar, Airy will mediate and gather the Holy Pillar’s light in her brooch. At this crucial moment, trouble hits the deck–in the form of Dark Knight Alternis Dim.

Boss: Alternis Dim

Level HP Weak to
45 100,000 Nothing

The Dark Knight uses Black Bane to do dark damage to the party or Dark Bane to do dark damage to a single target–both attacks will consume some of Alternis’s HP, but nothing to concern yourself with. Initially, fending off Alternis isn’t a difficult affair, as you have a variety of options before you.

You can use the Spiritmaster’s Adaptation to have a party member absorb his dark attacks or nullify them with the Dark Shield from Everlast Tower (perfect for your healer). His all-physical attacks can also be countered with a Swordmaster with Nothing Ventured or Know Thine Enemy (though the latter won’t work against Black Bane).

Similarly, Ninjas can evade the Dark Knight’s attacks with Utsusemi and then mount a counter attack with Transience and the Red Mage’s Turn Tables. If you’re taking heavy damage, use the Templar’s Rampart to protect each character from one hit.

Once Alternis drops below half HP, he will start using Minus Strike , which is a guaranteed K.O. so a Salve-maker ready to compound a Phoenix Down and Potion wouldn’t go amiss. You can also use the Ninja’s Kairai to make Alternis purposely attack somebody protected by Utsusemi or Rampart.

Note : Take out Alternis and you’ll earn his fearsome Dark Knight asterisk. Dark Knights excel in dark-based attacks and have attacks that are tied to their HP.

With Alternis out of the picture, the group don’t waste time and hurry back to the bridge to determine the situation. Has Airy succeeded in purging darkness from the realm? Find out after the break!

Guide Information

  • Publisher
    Square Enix
  • Platforms
    3DS
  • Genre
    RPG
  • Guide Release
    14 February 2014
  • Last Updated
    20 October 2020
  • Guide Author
    Vincent Lau

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Welcome to the most comprehensive guide to the Final Fantasy-esque JRPG from RPG veterans Square-Enix. Inside our essential guide to the entire game we're leaving no stone unturned as we show you:

  • A complete breakdown of the combat and game mechanics.
  • How to rebuild Norende in record time (for the very best upgrades).
  • All of the Jobs and the craziest combinations to destroy all enemies with.
  • How to conquer the main story (and get the true ending).
  • Easy-to-follow tricks to pummel every boss into the ground with!
  • Every single item, weapon or piece of armor in the game.
  • A complete enemy bestiary (and what items you can steal from them).
  • Killer tricks needed to beat all of the ultra-tough Nemeses bosses.
  • Exclusive 720p HD videos.

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