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Oman Au Shrine: Magnesis Trial

By
Seren Morgan-Roberts

This page offers a guide on how to complete the Oman Au Shrine, which is required to complete The Isolated Plateau main quest.

(1 of 2) This is the first shrine of the game

This is the first shrine of the game (left), All shrines will have the exact same pedestal at the entrance. (right)

To get the Paraglider, the old man strikes a bargain with you: Go into the nearby glowing structure and find the treasure within. You don’t have much of a choice in the matter so let’s go and check it out.

As soon as you reach the shrine, you will see a pedestal. You know the drill. Examine it with your Sheikah Slate to gain access and enter by stepping onto the glowing blue circle on the floor next to you.

How to Complete Oman Au Shrine

Welcome to your first shrine trial! Shrines are a very big part of this game. They are like miniature dungeons containing compact puzzles. There is a pedestal at the far end of the chamber to the left. Examine it and your Sheikah Slate will earn a new power: Magnesis.

(1 of 3) Magnesis Trial.

To use Magnesis, simply press the L shoulder button. Then use the right analog stick to select your item. Magnesis only works on objects made of metal, and said objects will be tinted pink. Once your cursor moves over it, the object will be highlighted in yellow. You can then use the right analog stick to move the object around. Use the up and down buttons on the left directional pad to push the object away from you or pull it closer, respectively. Once you’ve messed around with Magnesis some, let’s start clearing this Shrine to see what the treasure is!

(1 of 2) Use Magnesis to lift up one of the metal planks

Use Magnesis to lift up one of the metal planks (left), and you will see a hidden hallway that will lead you deeper into the Shrine. (right)

Once you’ve activated Magnesis you will see that the two metal slabs on the floor can be moved. Go ahead and pick them up and put them to the side to reveal a new hallway beneath you. Drop down the hole and use Magnesis again to pull a metal block out of a wall of stone blocks. The wall will collapse, allowing you to climb up and over the wall. Behind the wall is an enemy that you will have to defeat: a Guardian Scout.

It may look intimidating but its only attack is a homing missile. Use whatever weapon you have in your arsenal to beat it down (such as a Bokoblin Club), as it has very little health. Don’t forget to pick up what it drops when you defeat it! Materials like Ancient Screws may seem to have little use now but you will want them for later.

(1 of 2) No bridge?

No bridge? (left), No problem! (right)

Cross the metal slab bridge in front of you to get to the next stone platform. There will not be another bridge to get you to the next platform. To solve this conundrum, use Magnesis again to move that metal slab over and create one.

(1 of 2) Definitely make sure you grab this treasure chest

Definitely make sure you grab this treasure chest (left), because the Bow is going to be one of your most necessary weapons. (right)

As you arrive at the final platform and behold two giant metal doors, look to your left. A treasure chest awaits your plundering and it’s made of metal. Use your Magnesis to grab the treasure chest and then pull it closer to you. Open it up and you will obtain the Traveler’s Bow. Bows and arrows are invaluable to this game so don’t miss it! The Traveler’s Bow itself is not very powerful compared to what you can get later, but for the early game hold onto it.

(1 of 2) Once you have pulled open the doors

Once you have pulled open the doors (left), this chamber will always mark the end of a Shrine’s trial. (right)

After you have pocketed your new bow, use Magnesis once more to pull open the double doors. You will have finally reached your destination. Examine the blue veil in front of you to initiate a strange cutscene.

(1 of 2) Congratulations! You have completed your first Shrine

Congratulations! You have completed your first Shrine (left), these Spirit Orbs will come in handy later. (right)

As your reward for completing the shrine, you will obtain a Spirit Orb. This must be the “treasure” the Old Man was talking about. After receiving the Orb, the game will automatically save your file. You will also be warped back out of the Shrine will full health if you lost any hearts along the way.

The old man will greet you once more and congratulate you on a job well done. Paraglider yet? It seems not. There are three more shrines in the Great Plateau and you need to get the Spirit Orbs from all of them. The Old Man will invite you to fast travel back to the Great Plateau Tower. Once you have discovered any Tower or Shrine, it will become a fast travel point. This makes traveling around Hyrule convenient!

Treasure in the Pond

Before heading up to the tower, make sure to pick up the treasure in the shallow pond nearby. The pond next to the shrine contains two treasure chests that are sunken beneath the water. Use Magnesis to bring them up and obtain an Amber and an Opal. There are also a metal plank and some metal boxes you can play around with if you wish!

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Guide Information

  • Publisher
    Nintendo
  • Platforms
    Switch, Wii U
  • Genre
    Action Adventure
  • Guide Release
    6 April 2018
  • Last Updated
    25 September 2021
    Version History
  • Guide Author
    Cassie Sun

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You wake up in the mysterious Shrine of Resurrection and see a Hyrule you no longer recognize. All you have by your side is the equally mysterious Sheikah Slate and the voice of a stranger to guide you. Take up the mantle of the chosen hero Link and journey throughout the most expansive, open iteration of Hyrule yet in your quest to destroy the monstrous Calamity Ganon and recover your memories of what happened 100 years ago.

This guide will serve as your companion as you traverse the beautiful world of Hyrule. It currently covers the following content:

Version 1.1 (Updated August 2021)

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