Main Quest: Locked Mementos

The Dueling Peaks Stable and Kakariko Bridge mark the fork in the road at which you can turn east instead of north to head out into the far eastern region of Hyrule and seek out Hateno Village.

The easiest way to get there is to fast travel to the Ha Dahamar Shrine. If you haven’t completed the shrine yet, it doesn’t take very long to get to the fork by foot or horse. You will soon find that your Sheikah Slate map is of very little help as you exit the Kakariko region. If you want to, you can fast travel to the Kakariko Tower and pin the Tower of this region and use that as an anchor.

Fort Hateno

(1 of 2) Follow this road to Fort Hateno

Follow this road to Fort Hateno (left), There is a Guardian still very much awake on the left side of the fort area. (right)

You will eventually arrive at a Guardian graveyard along with a tall, imposing wall. This is Fort Hateno, a major landmark that marks the divide between areas ruined by Calamity Ganon and the remote settlements of the east that did not suffer as much damage. Feel free to scavenge the Guardians for their parts, as there are a lot of them, but beware the one Guardian furthest to the left that is still awake.

(1 of 2) Here is the cooking pot mentioned

Here is the cooking pot mentioned (left), And right next to the cooking pot beyond the trees is where you can obtain a Shrine Quest. (right)

Beyond the fort is a sprawling wilderness. To immediate right is a cooking pot and a campfire, so use this as a chance to replenish supplies and take a rest if you need to. There are also several honeycombs that you can harvest. Use a Bomb to kill the bees first though, or they will attack you.

Note: There is a log cabin nearby the cooking pot. Talk to the professor inside, Dr. Calip, and you will unlock a Shrine Quest. Shrine Quests are sidequests that are necessary to undertake to unlock a specific shrine. In this case, the quest is The Cursed Statue.

(1 of 2) Keep left to reach the Tower

Keep left to reach the Tower (left), Touching the thorns will damage your health so be careful. (right)

The road will fork but both take you to the village. The south fork will let you pass by the Hateno Tower, this region’s tower, so this is the way we are going. It is surrounded by Bokoblins and Moblins so approach carefully if you choose to do so. The Tower itself is covered in thorns so climb carefully around them. You can also set them on fire if you want to and use the Paraglider to catch the updraft and climb less.

Note: At this point in the game some NPCs have a chance of actually being members of the Yiga Clan, a splinter group from the Sheikah Clan that pledges allegiance to Ganon. Talking to them will cause them to reveal themselves and attack you!

Hateno Village

(1 of 2) As you can see there are multiple ways to enter Hateno Village

As you can see there are multiple ways to enter Hateno Village (left), The village was mostly unaffected by Calamity Ganon. (right)

Keep following the winding path straight and you will enter Hateno Village. There are multiple ways to enter the village. If you get stopped by a guard, they will eventually let you through. The NPCs you chat with will be more than happy to point you in the right direction to get to the lab. It is located in the outskirts of the village on a hill. There are also various shops to check out, including one shop where you can dye your armor different colors.

(1 of 2) It’s a long walk to the top of the cape

It’s a long walk to the top of the cape (left), Welcome to the lab! (right)

The Hateno Ancient Tech Lab that we are looking for is outside of the village proper, so make your way through all the business and you will find a long, winding path that takes you to a cape overlooking the Hateno Beach. The building at the very top of the cape is the lab. The path is marked by a bunch of curious lanterns so just follow them.

(1 of 2) Purah is the little girl standing on a chair

Purah is the little girl standing on a chair (left), Symin is perusing the books in the back of the room. (right)

Enter and talk to the small girl standing in the middle of the room. Her name is Purah and she will tell you to go talk to the director. Go talk to Symin at the bookshelf. He will look at your runes and also tell you that actually, Purah is the director. She is just very brusque with visitors. Go back and speak to Purah again. She will help you fix your Sheikah Slate but only if you help her with the blue flame furnace.

(1 of 2) The fastest way to get to the blue furnace is to jump off the cape and Paraglide down.

The fastest way to get to the blue furnace is to jump off the cape and Paraglide down. (left), If you already have a Torch in your inventory you don’t need this one (right)

Grab the Torch sitting in the Lab if you don’t already have one and head back to Hateno Village.

Note: If it’s raining you will not be able to do much other than wait for the rain to end.

The furnace is slightly outside of the village and is marked on your map. Wave your Torch at it to grab some of the blue flame. Now comes the tedious part.

(1 of 2) The streetlamp will light up the moment the flame touches it

The streetlamp will light up the moment the flame touches it (left), This is the blue furnace at the end you want to light up too. (right)

You will have to walk with this flame all the way back to Hateno Village and light the torches you see along the way. When you finally reach the lab, light up what looks like a hot-air balloon to the left of the lab entrance. This will complete the task and also activate a small teleportation pad in front of the lab. Now you can fast travel to the Hateno Ancient Tech Lab anytime!

Note: If you read Purah’s diary on the top floor she will prank you as punishment by pretending to delete all of your Sheikah Slate runes.

(1 of 2) This won’t be the last time the Guidance Stone will help you

This won’t be the last time the Guidance Stone will help you (left), You finally have all of the basic runes! (right)

Report back to Purah. She will activate her Guidance Stone for you and your Sheikah Slate will be fully repaired. Now you have access to the Camera rune, which also will help you fill out the Hyrule Compedium.

(1 of 2) Aim carefully and put Purah in the middle!

Aim carefully and put Purah in the middle! (left), There is also a selfie mode you can access by pressing [X]. (right)

To make sure everything is working, Purah will as that you take a photo of her. Press the L shoulder button and either use the motion controls or the right analog stick to make sure that Purah is in the focus of the image. Press [A] to snap the shutter and show the picture to Purah by talking to her again.

Purah will then tell you about the handful of landscape images that were also restored to your Sheikah Slate. She says that those were photos taken by Princess Zelda on her journey and that Impa might know more about them. As a final hint, she tells you that if you bring her Ancient materials she will give you “something good”.

Note: After you are done talking to Purah you will unlock the sidequests Robbie’s Research and Slated for Upgrades.

(1 of 2) This quest will involve going all over Hyrule

This quest will involve going all over Hyrule (left), It’s easiest and most efficient to complete alongside your journey to free the Divine Beasts, but it’s up to you! (right)

Return to Kakariko Village and go back to Impa to show her your newly repaired Sheikah Slate. She will indeed confirm that some of the images restored to your Sheikah Slate were taken by Zelda 100 years prior. This will lead to the main quest Captured Memories.

The Locked Mementos main quest is now complete. Next we will be journeying to the Divine Beasts, but you are free to seek out the locations shown in Zelda’s photos.

Click here to Free the Divine Beasts.

Guide Information

  • Publisher
  • Platforms
    Switch, Wii U
  • Genre
    Action Adventure
  • Guide Release
    6 April 2018
  • Last Updated
    23 November 2020
    Version History
  • Guide Author
    Cassie Sun

Share this free guide:

You wake up in the mysterious Shrine of Resurrection and see a Hyrule you no longer recognize. All you have by your side is the equally mysterious Sheikah Slate and the voice of a stranger to guide you. Take up the mantle of the chosen hero Link and journey throughout the most expansive, open iteration of Hyrule yet in your quest to destroy the monstrous Calamity Ganon and recover your memories of what happened 100 years ago.

This guide will serve as your companion as you traverse the beautiful world of Hyrule. It currently covers the following content:

Version 1.1

-Complete walkthrough from your humble beginnings on the Great Plateau to your final attack on Calamity Ganon
-Solutions to all four Divine Beasts
-Information on how to obtain the legendary Master Sword
-Locations and information on activating every Tower
-Solutions to all optional Shrines in Hyrule
-Walkthrough for all sidequests

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