Normal Attack Performs up to 5 consecutive strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging enemies along the path and dealing AoE DMG upon impact.
Grasping the wind’s might, you form a vortex of vacuum in your palm, causing continuous Anemo DMG to enemies in front of you. The vacuum vortex explodes when the skill duration ends, causing a greater amount of Anemo DMG over a larger area. Hold DMG and AoE will gradually increase Elemental Absorption If the vortex comes in contact with Hydro/Pyro/Cryo/Electro elements, it will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use.
Guiding the path of the wind currents, you summon a forward-moving tornado that pulls objects and opponents towards itself, dealing continuous Anemo DMG. Elemental Absorption If the tornado comes in contact with Hydro/Pyro/Cryo/Electro elements, it will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use.
CRIT Rate increased by 4%. Gains Skypiercing Might upon using an Elemental Burst: Increases Movement SPD by 10%, increases ATK SPD by 10%, and increases the DMG of Normal and Charged Attack hits by 20% for 12s.
Hitting enemies with Normal and Charged Attacks grants a 50% chance to deal 200% ATK as DMG in a small AoE. This effect can only occur once every 10s. Additionally, if the Traveler equips the Sword of Descension, their ATK is increased by 66.