Introduction

Claymores are the slowest weapon types but boast the highest damage. Their charge attacks changes depending who wields it and will usually be some sort of continuous attack providing you have the stamina to use it. They also have bonuses to breaking Geo objects such as enemy shields and even ore nodes around the world.

Equippable Characters

5 Star

Name Image Rarity Base Atk 2nd Stat Type Base 2nd Stat Rank 1 Rank 5
Skyward Pride 48 Energy Recharge 8% Increases all DMG by 8%. After using an Elemental Burst, Normal or Charged Attack, on hit, creates a vacuum blade that does 80% of ATK as DMG to enemies along its path. Lasts for 20s or 8 vacuum blades. Increases all DMG by 16%. After using an Elemental Burst, Normal or Charged Attack, on hit, creates a vacuum blade that does 160% of ATK as DMG to enemies along its path. Lasts for 20s or 8 vacuum blades.
The Unforged 46 ATK 10.8% Increases Shield Strength by 20%, scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield this ATK increase effect is increased by 100%. Increases Shield Strength by 40%, scoring hits on opponents increases ATK by 8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield this ATK increase effect is increased by 100%.
Wolf’s Gravestone 46 ATK 10.8% Increases ATK by 20%. On hit, attacks against enemies with less than 30% HP increase all party members’ ATK by 40% for 12s. Can only occur once every 30s. Increases ATK by 40%. On hit, attacks against enemies with less than 30% HP increase all party members’ ATK by 80% for 12s. Can only occur once every 30s.

4 Star

Name Image Rarity Base Atk 2nd Stat Type Base 2nd Stat Rank 1 Rank 5
Blackcliff Slasher 42 CRIT DMG 12% After defeating an enemy, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others. After defeating an enemy, ATK is increased by 24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Favonius Greatsword 41 Energy Recharge 13.3% CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s. CRIT Hits have a 100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 6s.
Lithic Blade 41 CRIT DMG 16% For every character in the party who hails from Liyue, the character who equips this weapon gains 6% ATK increase and 2% CRIT Rate increase. For every character in the party who hails from Liyue, the character who equips this weapon gains 10% ATK increase and 6% CRIT Rate increase.
Prototype Aminus 44 ATK 6% On hit, Normal or Charged Attacks have a 50% chance to deal an additional 240% ATK DMG to enemies within a small AoE. Can only occur once every 15s. On hit, Normal or Charged Attacks have a 50% chance to deal an additional 480% ATK DMG to enemies within a small AoE. Can only occur once every 15s.
Rainslasher 42 Elemental Mastery 36 Increases DMG against enemies affected by Hydro or Electro by 20%. Increases DMG against enemies affected by Hydro or Electro by 36%.
Royal Greatsword 44 ATK 6% Upon damaging an enemy, increases CRIT Rate by 8%. Max 5 stacks. A CRIT hit removes all stacks. Upon damaging an enemy, increases CRIT Rate by 12%. Max 5 stacks. A CRIT hit removes all stacks.
Sacrificial Greatsword 44 Energy Recharge 6.7% After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s. After damaging an opponent with an Elemental Skill, the skill has a 80% chance to end its own CD. Can only occur once every 16s.
Serpent Spine 42 CRIT Rate 6% Every 4s a character is on the field, they will deal 6% more DMG and take 3% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG. Every 4s a character is on the field, they will deal 10% more DMG and take 1.8% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.
The Bell 42 HP 9% Taking DMG generates a shield which absorbs DMG up to 20% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by the shield, the character gains 12% increased DMG. Taking DMG generates a shield which absorbs DMG up to 32% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by the shield, the character gains 24% increased DMG.
Whiteblind 42 DEF 11.3% On hit, Normal or Charged Attacks increase ATK and DEF by 6% for 6s. Max 4 stacks (24% total). Can only occur once every 0.5s. On hit, Normal or Charged Attacks increase ATK and DEF by 12% for 6s. Max 4 stacks (48% total). Can only occur once every 0.5s.

3 Star and lower

Name Image Rarity Base Atk 2nd Stat Type Base 2nd Stat Rank 1 Rank 5
Bloodtainted Greatsword 38 Elemental Mastery 41 Increases DMG against enemies affected by Pyro or Electro by 12%. Increases DMG against enemies affected by Pyro or Electro by 24%.
Debate Club 39 ATK 7.7% After using an Elemental Skill, Normal or Charged Attacks, on hit, deal an additional 60% ATK DMG in a small area. Effect lasts 15s. DMG can only occur once every 3s. After using an Elemental Skill, Normal or Charged Attacks, on hit, deal an additional 120% ATK DMG in a small area. Effect lasts 15s. DMG can only occur once every 3s.
Ferrous Shadow 39 HP 7.7% When HP falls below 70%, increases Charged Attack DMG by 30%, and Charged Attacks become much harder to interrupt. When HP falls below 90%, increases Charged Attack DMG by 50% and Charged Attacks become much harder to interrupt.
Quartz 40 Elemental Mastery 16 Upon causing an Overloaded, Melt, Burning, Vaporize, or a Pyro-infused Swirl reaction, increases Base ATK by 20% for 12s. Upon causing an Overloaded, Melt, Burning, Vaporize, or a Pyro-infused Swirl reaction, increases Base ATK by 40% for 12s.
Skyrider Greatsword 39 Physical DMG Bonus 9.6% On hit, Normal or Charged Attacks increase ATK by 6% for 6s. Max 4 stacks. Can only occur once every 0.5s. On hit, Normal or Charged Attacks increase ATK by 10% for 6s. Max 4 stacks. Can only occur once every 0.5s.
White Iron Greatsword 39 DEF 9.6% Defeating an opponent restores 8% HP. Defeating an opponent restores 16% HP.
Old Merc’s Pal 33 None None None None
Waster Greatsword 23 None None None None

Guide Information

  • Publisher
    miHoYo
  • Platforms
    Android, iOS, PC, Switch, PS4
  • Genre
    Action RPG
  • Guide Release
    31 October 2020
  • Last Updated
    22 January 2021
    Version History
  • Guide Author

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This guide for Genshin Imapct includes the following:

  • Coming soon! An interactive Map of Teyvat showing the location of all; Anemoculus, Geoculus, Statues of the 7, World Quests, Shrines, Plants, Monsters, Enemies, Chests and Minerals.
  • Detailed Character pages of all playable characters showing talent trees, skill buils etc.
  • Character Tier Lists
  • Combat Information and Elemental Effects & Combinations
  • Weapons - Showing the current best and highest rated weapons in the game.
  • All Archon Quests that tell the main story of the Traveler and Paimon as they travel the world of Teyvat in search of the Traveler’s missing twin sibling.
  • All World Quests that are unlocked by speaking to NPCs through Teyvat. They give insight into the various locations and stories of the world.
  • All Story Quests consisting of chapters related to the background and personalities of each playable character.

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