How to complete Fleeting Leisure
To begin this quest, go to the Quest menu, then go to the Story sub-menu and then go to the second page. This is where you will find all the Hangout Events in the future. Click on Noelle and confirm, a popup will now appear and ask if you want to spend two story keys to unlock “Chivalric Training”, confirm that, and you’ll get the first quest. To earn Story Keys, you need to complete eight daily commissions.
What are daily commissions?
Daily commissions are the purple quest icon in-game. You get four every day, and they reward you with 250 Adventure EXP for each quest as well as a small amount of Primogems, after eight of these commissions are completed, you’ll receive a story key. The quests themselves are normally short, defeat enemy type quests.
Use the Timeline to plan the path you want to take.
Go to Good Hunter and take a little break
Good Hunter can be found in Mondstadt, next to the Adventurer’s Guild. Head there and approach the counter and you’ll get a scene, it appears Beatrice is in a spot of bother, Quinn, the guy she has a crush on, seems to be ignoring her. After a bit more dialogue, you’ll be prompted with a couple of choices, these both lead to the same outcome, so pick the choice that appeals to you.
After a bit more dialogue, Noelle will say…But what kind of gift…? This’ll give you the following choices:
“It shouldn’t matter, it’s the thought that counts.”
This choice will complete the quest and make you lose one heart on the heart meter, but it will lead you to Branch 2-D - Gift and Intent (It’s the Heart That Matters).
“Gifts convey our intentions, we should choose carefully.”
This choice will complete the quest and lead you to Branch 2-E - Gift and Intent (Sincerest of Gifts).