A Guide to the dialogue-heavy start of Sumeru’s fourth act. This gives you an introduction to characters like Cyno and Candace and helps pad the plot surrounding the Akdeymia. Below we go over the quest in detail and how many steps it takes to complete it.
|Adventure EXP||Mora||Other Rewards||Previous Quest||Next Quests|
|The Four at Loggerhead||Cry From Eleazar Hospital|
Entrusted by Isak, a resident of Aaru village, you and Cyno begin looking for clues about the Village Keepers…
- Ask Aaru Village residents for information.
- Follow Cyno.
- Follow Isak.
- Inspect the area for clues.
- Head to Aaru Village’s chief’s house.
- Head to Caravan Ribat.
- Ask Dehya’s acquaintances for information.
- Head to the location Zaki told you about.
- Defeat the Enemy.
- Speak With Dehya.
- Use your clock to skip forward between 6:00 to 12:00 the following day.
- Speak with Dehya.
- Speak with Candace.
Arriving at Aaru Village
Upon investigating Aaru Village, you will run into a young child named Isak who begs you to find his missing grandpa. Isak’s grandpa is part of a group of mad scholars that were sent to Aaru Village by the Akademia. This section of the Archon quest is dialouge heavy and pretty straightforward.
You begin by speaking with different NPCs located around the village to gather information about the missing man. Afterward, you will experience some dialouge before being led to his house by Isak. You will need to wait for Cyno to make his way up the path before you can continue on with the mission.
After learning that the Village Keepers were lured using incense, you check back in with Dehya and head to Caravan Ribat with her. There is a waypoint that you can use to teleport directly to the location. Here you will briefly speak with Zaki at the tavern before walking slightly away from the location and being attacked by a squad of Eremites and Treasure Hoarders.
You can make quick work of this battle as the enemies are particularly tough. Once you are finished, teleport back to Aaru Village and skip to between 6:00 to 12:00 the following day. You will then need to enter the chief’s house to gather information from the Eremites and process to the second part of King Deshret and the Three Magi.