What Determines the Good or Bad Ending with Sigurd?
As you play through the main story detailed in our Walkthrough section, you will encounter pivotal moments where your choices as Eivor will permanently impact the story in significant ways. In particular, there are five main choices which influence the development of the story, as follows:
- Whether or not Eivor takes Styrbjorn’s wealth before leaving for England during The Seas of Fate
- Whether or not Eivor has an affair with Randvi while Sigurd is away during Taken for Granted
- Whether or not Eivor punches Sigurd and Basim during Blood from a Stone
- Whether or not Eivor gives Dag his axe during A Brewing Storm
- Whether or not Eivor agreed with Sigurd during Blame and Sail
In order to achieve the best outcome with Sigurd, you must have sided with him or remained honorable to him on at least three of the five choices shown above. For a breakdown of the consequences for the good and bad endings to the story, see below. As a general rule, if you want the best outcome with Sigurd just keep in mind that you shouldn’t disagree with him more than twice on any one of the above five choices. For the best possible outcome with Sigurd, you should do the following:
How To Get the Best Ending
- Agree with Sigurd and leave Styrbjorn’s wealth in Norway during The Seas of Fate
- Don’t engage in a relationship with Randvi during Taken for Granted
- Do not punch Basim and Sigurd during Blood from a Stone
- Give Dag his axe during A Brewing Storm
- Agree with Sigurd during Blame and Sail
Good Ending: Consequences
If you side with Sigurd on at least three out of the five decisions shown above, he will join you back at Ravensthorpe at the end of the story, and will actively endorse Eivor as the new Jarl of the Raven clan. If you want to begin a relationship with Randvi until she and Sigurd have broken up, he will be happy for the both of you. However, if you engage in a relationship with Randvi at the first opportunity while she’s still with Sigurd, he will be angry even if you have sided with him on every other choice.
Bad Ending: Consequences
If you fail to side with Sigurd on at least three of the five decisions shown above, Sigurd will refuse to endorse Eivor as the new Jarl of the Raven clan, and he won’t join Eivor in the trip back to Ravensthorpe. Instead, he will remain in Norway. He will count each of your betrayals (which include openly disagreeing with him on principle since he’s the Jarl) as evidence that Eivor is not suited to being a good and wise leader. Not that you will still be the Jarl of the Raven clan at the end of the story, but not with Sigurd’s blessing and presence in Ravensthorpe.