This page details how to get the highest mastery points for the gold medal during the Trial of the Wolf at the Suthsexe - Anderitum Hideout Mastery Challenge.
How to Get the Gold Medal
Trial of the Bear Objectives
To earn the gold medal for the Trial of the Wolf at the Anderitum Hideout, you need to earn the following points for each objective, which amount to the perfect score of 1,000 points combined.
|Weak points hit||495|
|Eliminate all the guards||127|
Prioritize Weak Point Hits
The first thing you should focus on doing for this trial is hitting all of the weak points on enemies that you encounter. This is because the objective which provides the most mastery points is hitting weak points, and it’s a fairly easy thing to do. However, you will also find that (thanks to the modifier on your Norse Gael Bow) each time you hit a weak point, your arrows will become poisoned for a brief period. You should capitalize on this by shooting enemies in their lower body each time you hit a weak point, but you’ll need to be careful that you don’t kill them outright, as this won’t count as a poison kill otherwise.
Most of the enemies during this trial will have their weak points on their feet or knees, but some of the elites will also have them on parts of their upper body, such as their hands and arms. You should be able to see exactly where the weak points are located whenever you draw your bow, so this should be the first thing that you do when you see an enemy. Hit them first, then shoot at the body to inflict more poison damage. The more hits with an arrow that has poison applied to it, the more the poison will stack, and the quicker the enemy will die from it.
Use Parries to Create Poison Clouds
Another way that you can inflict poison on your enemies here is by parrying their attacks. The Norse Gael Bow has a rune on it which provides a chance of a poison cloud forming whenever you parry. This will ocurr more often than you might think, so it’s worth parrying as much as possible. Just keep in mind that you won’t be able to parry any attacks which are preceded by a red rune aura, so you should instead dodge or roll away from these to avoid being hit. You should also note that each time you parry you’ll inflict a small amount of damage to your opponent, so try not to kill them in this way by parrying when they have low health, as this won’t count as a poison kill.
The best way to time your parries is to wait for multiple enemies to surround you, then wait for them to strike and only parry at the last moment, just before their weapon is about to hit. The more enemies you have around you, the more you can inflict with poison as you wait for a cloud to generate by chance, as shown in the gif below. You will also fill your Adrenaline slots as the poison eats away at the health of an opponent.
Once you’re aware that hitting weak points poisons your arrows, and that parrying has a chance to generate poison clouds, this trial becomes fairly easy. The only thing that you’ll need to be careful of is not killing an enemy outright with a direct arrow hit. Even if the enemy is poisoned when you hit them, if they die from a direct hit the death won’t count as a poison kill, and you’ll earn fewer points as a result.