Once you’ve captured Tedmund and revealed that it’s a decoy named Shergar during Puppets and Prisoners, you’ll have to decide whether to bring Shergar with you to the Dane camp, or leave him behind with the Abbot. If you choose to bring him with you, the conflict ahead will be made much easier, allowing you to avoid fighting altogether.
“We will take him with us.”
Eivor and Basim bring Shergar with them to the Dane camp. Shergar is able to convince the guards that he is Tedmund, and orders them to leave, allowing you to free the Danes without any bloodshed.
“Do what you want with him.”
If you leave Shergar with the Abbot, you will need to fight the guards in the Dane camp ahead as soon as you arrive.